From a8822ec453ed287159a89bf17612bd0fa3547cdc Mon Sep 17 00:00:00 2001 From: ApfelTeeSaft <91074565+ApfelTeeSaft@users.noreply.github.com> Date: Mon, 23 Sep 2024 09:58:52 +0200 Subject: [PATCH] Update README.md --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 1e4e8c8..f4dd08a 100644 --- a/README.md +++ b/README.md @@ -3,10 +3,11 @@ --- # Why even make this when Jaket exists? -- **Jaket does not Support dedicated 24/7 lobbies** since it uses the Steamworks API its Peer 2 Peer networking. +- **Jaket does not Support dedicated 24/7 lobbies** since it uses the Steamworks API. - **Multikill aims to be as customizable as possible** meaning that the Server might be able to give the client instructions for custom Physics. - **Map Streaming** I want Multikill to be able to Stream maps from the Server / download them when joining a game, so you don't have to worry about not having the right map installed. - **Educational Purposes** Multikill is a project for Educational Purposes. +- **i don't even know what i'm yapping about** --- The **Multikill Server** is a dedicated server for the **Multikill** mod for **Ultrakill version 0.9.0**, allowing players to connect and engage in **PvP combat** across different maps. The server is responsible for handling client connections, managing player synchronization, and broadcasting data to all connected players.