From 6008975b45769e8d9cb4d086d3b2c702fa0ed470 Mon Sep 17 00:00:00 2001 From: ApfelTeeSaft <91074565+ApfelTeeSaft@users.noreply.github.com> Date: Mon, 23 Sep 2024 09:38:31 +0200 Subject: [PATCH] Update README.md --- README.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index cbe9319..3a14966 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,14 @@ # Multikill Server (for Ultrakill 0.9.0) +--- + +# Why even make this when Jaket exists? +- **Jacket does not Support dedicated 24/7 lobbies** since it uses the Steamworks API its Peer 2 Peer networking. +- **Multikill aims to be as customizable as possible** meaning that the Server might be able to give the client instructions for custom Physics. +- **Map Streaming** I want Multikill to be able to Stream maps from the Server / download them when joining a game, so you don't have to worry about not having the right map installed. +- **Educational Purposes** Multikill is a project for Educational Purposes. + +--- The **Multikill Server** is a dedicated server for the **Multikill** mod for **Ultrakill version 0.9.0**, allowing players to connect and engage in **PvP combat** across different maps. The server is responsible for handling client connections, managing player synchronization, and broadcasting data to all connected players. ## Features @@ -75,4 +84,4 @@ The **Multikill** project is actively being developed to bring additional featur - **Team Modes**: Play with others in team-based game modes like **Team Deathmatch**. - **Map Customization**: Allow for custom maps and rotations during gameplay. - **Advanced Synchronization**: Improve latency handling and player action synchronization for a seamless experience. -- **Leaderboards and Stats**: Track player performance across games and show competitive leaderboards. \ No newline at end of file +- **Leaderboards and Stats**: Track player performance across games and show competitive leaderboards.