mirror of
https://github.com/ApfelTeeSaft/Itemzflow.git
synced 2026-08-27 03:33:39 +00:00
1.03 update change log - Added a screen saver (with alternating text every 5 mins) when idling for 15 mins or if the controller is turned off - Itemzflow now accepts and backups game saves in Apollo's Decrypted save format for portability - Added 3 dpad speeds (to all directions) depending on how long you have held the button - Screen saver shows IP address, FW, temp, itemzflow version and current theme info - Install a PKG or dump a game directly to your PC using /hostapp when connected to an NFS share - Added the Remote app virtual app to itemzflow's app menu when connected to an NFS Share - Added specific vapp menus instead of showing the traditional game menu - Added an option to stop music, hovering over background music in settings press square to stop and remove the music - Added Fuse NFS PC IP to the settings menu - NFS setting accepts other share names using the following format nfs://PC_IP/share_name - Added libfuse (with patches) and a modified version of fuse-nfs by @sahlberg to the itemz-daemon (big thanks to @SocraticBliss) - Added Fuse related RPC commands - [HOT FIX] fixed the Store API by including the prx in the pkg - Improved game dumper progress - Removed the Reflections setting (can still be enabled manually and will continue to work if previously enabled) - Daemon now saves every NFS IP after successful connection for auto connection - Fixed move to and restore from USB in the game menus - Improved the PS button redirect - @illusion0001 moved game patches from using tinyjson to pugixml - Improved Itemz-daemons RPC functions and Itemzflow's IPC functions - Added vapp launch events - Fuse currently only supports 9.00 and 5.05 goldhen or unreleased mira update, all fws - Fixed a few bugs
41 lines
879 B
C
41 lines
879 B
C
/*
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FUSE: Filesystem in Userspace
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Copyright (C) 2001-2007 Miklos Szeredi <[email protected]>
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This program can be distributed under the terms of the GNU LGPLv2.
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See the file COPYING.LIB
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*/
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#include "fuse_lowlevel.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <fuse.h>
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int fuse_session_loop(struct fuse_session *se)
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{
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int res = 0;
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struct fuse_chan *ch = fuse_session_next_chan(se, NULL);
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size_t bufsize = fuse_chan_bufsize(ch);
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char *buf = (char *) malloc(bufsize);
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if (!buf) {
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libfuse_print("fuse: failed to allocate read buffer");
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return -1;
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}
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while (!fuse_session_exited(se)) {
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struct fuse_chan *tmpch = ch;
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res = fuse_chan_recv(&tmpch, buf, bufsize);
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if (res == -EINTR)
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continue;
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if (res <= 0)
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break;
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fuse_session_process(se, buf, res, tmpch);
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}
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free(buf);
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fuse_session_reset(se);
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return res < 0 ? -1 : 0;
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}
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