commit 3170e232cf92eace6043f9450661ae0d039cf100
Author: Fischsalat <64608145+Fischsalat@users.noreply.github.com>
Date: Wed Aug 30 19:10:28 2023 +0200
Initial commit
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..dfcfd56
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,350 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
diff --git a/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj b/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj
new file mode 100644
index 0000000..53031b3
--- /dev/null
+++ b/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj
@@ -0,0 +1,195 @@
+
+
+
+
+ Debug
+ Win32
+
+
+ Release
+ Win32
+
+
+ Debug
+ x64
+
+
+ Release
+ x64
+
+
+
+ 16.0
+ Win32Proj
+ {67ca0520-676a-436b-a249-67334661dee8}
+ IDAUnrealEngienexecimporter
+ 10.0
+ IDAExecFunctions64
+
+
+
+ DynamicLibrary
+ true
+ v142
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v142
+ true
+ Unicode
+
+
+ DynamicLibrary
+ true
+ v142
+ Unicode
+
+
+ DynamicLibrary
+ false
+ v142
+ true
+ Unicode
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;$(IncludePath)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\plugins
+
+
+ false
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;$(IncludePath)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\plugins
+
+
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;$(IncludePath)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\plugins
+
+
+ false
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;$(IncludePath)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\plugins
+
+
+
+ Level3
+ true
+ WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;%(AdditionalIncludeDirectories)
+ stdcpp17
+
+
+ Console
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64;%(AdditionalLibraryDirectories)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64\ida.lib;%(AdditionalDependencies)
+
+
+ cd "C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1"
+ida64.exe
+
+
+
+
+ Level3
+ true
+ true
+ true
+ WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;%(AdditionalIncludeDirectories)
+ stdcpp17
+
+
+ Console
+ true
+ true
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64;%(AdditionalLibraryDirectories)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64\ida.lib;%(AdditionalDependencies)
+
+
+ cd "C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1"
+ida64.exe
+
+
+
+
+ Level3
+ true
+ _DEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;%(AdditionalIncludeDirectories)
+ stdcpp17
+
+
+ Console
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64;%(AdditionalLibraryDirectories)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64\ida.lib;%(AdditionalDependencies)
+
+
+ cd "C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1"
+ida64.exe
+
+
+
+
+ Level3
+ true
+ true
+ true
+ NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\include;%(AdditionalIncludeDirectories)
+ stdcpp17
+
+
+ Console
+ true
+ true
+ true
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64;%(AdditionalLibraryDirectories)
+ C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1\idasdk77\lib\x64_win_vc_64\ida.lib;%(AdditionalDependencies)
+
+
+ cd "C:\Program Files\IDA.Pro.7.7.SP1.Windows.Portable.Decompilers.-.x86.x64.ARM64\IDA Pro 7.7 SP1"
+ida64.exe
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj.filters b/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj.filters
new file mode 100644
index 0000000..0c40f3e
--- /dev/null
+++ b/IDA UnrealEngien exec importer/IDA UnrealEngien exec importer.vcxproj.filters
@@ -0,0 +1,35 @@
+
+
+
+
+ {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
+ cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx
+
+
+ {93995380-89BD-4b04-88EB-625FBE52EBFB}
+ h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd
+
+
+ {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
+ rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
+
+
+
+
+ Source Files
+
+
+
+
+ Header Files
+
+
+
+
+ Header Files
+
+
+ Header Files
+
+
+
\ No newline at end of file
diff --git a/IDA UnrealEngien exec importer/Main.cpp b/IDA UnrealEngien exec importer/Main.cpp
new file mode 100644
index 0000000..7aea2f9
--- /dev/null
+++ b/IDA UnrealEngien exec importer/Main.cpp
@@ -0,0 +1,84 @@
+#include
+#include
+#include
+#include
+#include
+
+#include
+#include
+#include
+#include
+
+#include "ida_file.h"
+#include "ida_string.h"
+
+size_t get_real_imagebase()
+{
+ return getinf(INF_IMAGEBASE);
+}
+
+struct plugin_ctx_t : public plugmod_t
+{
+ virtual bool idaapi run(size_t) override
+ {
+ msg("Hello, world! (cpp)\n");
+ msg("Imagebase: 0x%X\n", get_imagebase());
+ msg("Addr: 0x%X\n", get_real_imagebase() + 0x1444);
+ set_name((get_real_imagebase() + 0x1444), "IDK::Hell2");
+
+ ida_string result = ask_file(false, "*.idmap", "Load the file, or %s", "die!");
+
+ const char* reselult = result.c_str();
+
+ msg("Selected result.c_str(): %s\n", result.c_str());
+
+ ida_file selected_file(result, ida_file::open_mode::binary_read_only);
+
+ auto image_base = get_real_imagebase();
+ msg("Imagebase: 0x%llX\n", image_base);
+ msg("Imagebase: 0x%llX\n", get_real_imagebase());
+
+ hook_type_t processor_hook = HT_IDP;
+
+ if (selected_file.is_open())
+ {
+ while (selected_file.can_read_more())
+ {
+ uint32 offset = selected_file.read();
+ uint16 name_len = selected_file.read();
+
+ ida_string name_string = selected_file.read_string(name_len);
+
+ set_name(image_base + offset, name_string.c_str());
+
+ //msg("offset: 0x%X\n", offset);
+ //msg("name_len: 0x%X\n", name_len);
+ //msg("name_string: %s\n", name_string.c_str());
+ }
+ }
+
+ return true;
+ }
+};
+
+
+//--------------------------------------------------------------------------
+static plugmod_t* idaapi init()
+{
+ return new plugin_ctx_t;
+}
+
+//--------------------------------------------------------------------------
+plugin_t PLUGIN =
+{
+ IDP_INTERFACE_VERSION,
+ PLUGIN_UNL // Unload the plugin immediately after calling 'run'
+ | PLUGIN_MULTI, // The plugin can work with multiple idbs in parallel
+ init, // initialize
+ nullptr,
+ nullptr,
+ nullptr, // long comment about the plugin
+ nullptr, // multiline help about the plugin
+ "HellWorld", // the preferred short name of the plugin
+ "Ctrl-Alt-A", // the preferred hotkey to run the plugin
+};
\ No newline at end of file
diff --git a/IDA UnrealEngien exec importer/ida_file.h b/IDA UnrealEngien exec importer/ida_file.h
new file mode 100644
index 0000000..9c10c8d
--- /dev/null
+++ b/IDA UnrealEngien exec importer/ida_file.h
@@ -0,0 +1,134 @@
+#pragma once
+#include
+#include
+
+#include "ida_string.h"
+
+class ida_file
+{
+public:
+ enum class open_mode
+ {
+ none,
+ read_only,
+ binary_read_only,
+ read_write,
+ binary_read_write,
+ };
+
+private:
+ FILE* file;
+ open_mode mode;
+ int pos;
+ int size;
+
+public:
+ ida_file()
+ : file(nullptr)
+ , mode(open_mode::none)
+ , pos(0)
+ , size(0)
+ {
+ }
+
+ ida_file(const char* file_path, open_mode new_mode = open_mode::read_only)
+ : file(nullptr)
+ , mode(new_mode)
+ , pos(0)
+ , size(0)
+ {
+ if (open_file(file_path, new_mode))
+ {
+ qfseek(file, 0, SEEK_END);
+ size = qftell(file);
+ qfseek(file, 0, SEEK_SET);
+ msg("POS: %d", qftell(file));
+ }
+ }
+
+ ~ida_file()
+ {
+ close_file();
+ }
+
+public:
+ bool is_open()
+ {
+ return file && mode != open_mode::none;
+ }
+
+ bool can_write()
+ {
+ return is_open() && (mode >= open_mode::read_write);
+ }
+
+ bool open_file(const char* file_name, open_mode new_mode = open_mode::read_only)
+ {
+ if (is_open())
+ close_file();
+
+ mode = new_mode;
+
+ switch (mode)
+ {
+ case open_mode::read_only:
+ file = fopenRT(file_name);
+ break;
+ case open_mode::binary_read_only:
+ file = fopenRB(file_name);
+ break;
+ case open_mode::read_write:
+ file = fopenWT(file_name);
+ break;
+ case open_mode::binary_read_write:
+ file = fopenWB(file_name);
+ break;
+ default:
+ break;
+ }
+
+ return file != nullptr;
+ }
+
+ void close_file()
+ {
+ qfclose(file);
+ file = nullptr;
+ mode = open_mode::none;
+ pos = 0;
+ }
+
+public:
+ template
+ void read(T& out_value)
+ {
+ pos += sizeof(T);
+ qfread(file, &out_value, sizeof(T));
+ }
+
+ template
+ T read()
+ {
+ T ret_value;
+ pos += sizeof(T);
+
+ qfread(file, &ret_value, sizeof(T));
+
+ return ret_value;
+ }
+
+ ida_string read_string(int length)
+ {
+ ida_string ret;
+ pos += length;
+
+ qfread(file, ret.buffer(length), length);
+
+ return ret;
+ }
+
+ bool can_read_more()
+ {
+ return pos < size;
+ }
+};
diff --git a/IDA UnrealEngien exec importer/ida_string.h b/IDA UnrealEngien exec importer/ida_string.h
new file mode 100644
index 0000000..2034c2f
--- /dev/null
+++ b/IDA UnrealEngien exec importer/ida_string.h
@@ -0,0 +1,267 @@
+#pragma once
+#include
+#include
+
+template
+class ida_string_base
+{
+private:
+ static constexpr int char_size = sizeof(char_type);
+
+ static constexpr uintptr_t use_allocated_buffer_mask = 0x8000000000000000;
+
+private:
+ union
+ {
+ struct
+ {
+ char_type* buffer_start;
+ char_type* buffer_end;
+ };
+
+ unsigned char inline_buffer[0xF];
+ unsigned char inline_length_inverse : 4;
+ unsigned char reserved : 3;
+ unsigned char use_allocated_buffer : 1;
+ };
+
+public:
+ ida_string_base()
+ : buffer_start(nullptr)
+ , buffer_end(nullptr)
+ {
+ mark_as_allocated();
+ }
+
+ ida_string_base(const char_type* str, bool take_ownership = false)
+ : buffer_start(nullptr)
+ , buffer_end(nullptr)
+ {
+ //int length = ida_string_base::strlen(str);
+ int length = qstrlen(str);
+
+ if (take_ownership)
+ {
+ takeover_outline_string(str, length);
+ return;
+ }
+
+ if (is_length_suitable_for_inline(length))
+ {
+ place_string_inline(str, length);
+ return;
+ }
+
+ allocate_outline_string(str, length);
+ }
+
+ ida_string_base(ida_string_base&& other)
+ : buffer_start(other.buffer_start)
+ , buffer_end(other.buffer_end)
+ {
+ other.buffer_start = nullptr;
+ other.buffer_end = nullptr;
+ }
+
+ ida_string_base(const ida_string_base& other)
+ : buffer_start(nullptr)
+ , buffer_end(nullptr)
+ {
+ if (other.is_inline_string())
+ {
+ memcpy(*this, &other, sizeof(ida_string_base));
+ return;
+ }
+
+ allocate_outline_string(other, other.length());
+ }
+
+ ~ida_string_base()
+ {
+ cleanup_self();
+ }
+
+public:
+ ida_string_base& operator=(const char* string)
+ {
+ cleanup_self();
+
+ int length = qstrlen(string);
+
+ if (is_length_suitable_for_inline(length))
+ {
+ place_string_inline(string, length);
+ return *this;
+ }
+
+ allocate_outline_string(string, length);
+
+ return *this;
+ }
+
+ ida_string_base& operator=(ida_string_base&& other)
+ {
+ cleanup_self();
+
+ memcpy(this, &other, sizeof(ida_string_base));
+ memset(&other, 0, sizeof(ida_string_base));
+
+ return *this;
+ }
+
+ ida_string_base& operator=(const ida_string_base& other)
+ {
+ cleanup_self();
+
+ if (other.is_inline_string())
+ {
+ memcpy(*this, &other, sizeof(ida_string_base));
+ return;
+ }
+
+ return *this;
+ }
+
+private:
+ void place_string_inline(const char_type* string, int len)
+ {
+ memset(this, 0, sizeof(ida_string_base));
+ inline_length_inverse = 0x10 - len;
+ use_allocated_buffer = false;
+ memcpy(inline_buffer, string, len * char_size);
+ }
+
+ void fit_outline_buffer(int len)
+ {
+ int length_with_null_terminator = len + 1;
+
+ buffer_start = reinterpret_cast((is_empty() || is_inline_string()) ? qalloc(length_with_null_terminator) : qrealloc(buffer_start, length_with_null_terminator));
+
+ buffer_end = buffer_start + length_with_null_terminator;
+ buffer_start[len] = 0;
+ mark_as_allocated();
+ }
+
+ void allocate_outline_string(const char_type* string, int len)
+ {
+ fit_outline_buffer(len);
+
+ memcpy(buffer_start, string, len * char_size);
+ }
+
+ void takeover_outline_string(const char_type* string, int len)
+ {
+ int length_with_null_terminator = len + 1;
+
+ buffer_start = const_cast(string);
+ buffer_end = const_cast(string + length_with_null_terminator);
+ mark_as_allocated();
+ }
+
+ void cleanup_self()
+ {
+ if (is_inline_string())
+ return;
+
+ qfree(buffer_start);
+ memset(this, 0, sizeof(ida_string_base));
+ }
+
+private:
+ static int strlen(const char_type* str)
+ {
+ int len = 0;
+ while (str[len] != 0)
+ len++;
+
+ return len;
+ }
+
+private:
+ void mark_as_allocated()
+ {
+ buffer_end = reinterpret_cast(reinterpret_cast(buffer_end) | use_allocated_buffer_mask);
+ }
+
+ bool is_length_suitable_for_inline(int len) const
+ {
+ return (len * char_size) < 0x10;
+ }
+
+ bool is_inline_string() const
+ {
+ return !(reinterpret_cast(buffer_end) & use_allocated_buffer_mask);
+ }
+
+ int get_inline_length_bytes() const
+ {
+ return 0x10 - inline_length_inverse;
+ }
+
+ inline const char_type* get_buffer_start() const
+ {
+ return buffer_start;
+ }
+
+ inline const char_type* get_buffer_end() const
+ {
+ return reinterpret_cast(reinterpret_cast(buffer_end) & ~use_allocated_buffer_mask);
+ }
+
+ int length_bytes() const
+ {
+ if (is_inline_string())
+ return get_inline_length_bytes();
+
+ return reinterpret_cast(get_buffer_start()) - reinterpret_cast(get_buffer_end());
+ }
+
+public:
+ inline bool operator==(const ida_string_base& other) const
+ {
+ return length() == other.length() && (qstrcmp(c_str(), other.c_str()) == 0);
+ }
+
+ inline bool operator!=(const ida_string_base& other) const
+ {
+ return length() != other.length() || (qstrcmp(c_str(), other.c_str()) != 0);
+ }
+
+ operator const char_type* () const
+ {
+ return c_str();
+ }
+
+public:
+ int length() const
+ {
+ if (length_bytes() <= 0)
+ return 0;
+
+ return length_bytes() - 1;
+ }
+
+ bool is_empty() const
+ {
+ return length() == 0;
+ }
+
+ const char_type* c_str() const
+ {
+ if (is_inline_string())
+ return reinterpret_cast(inline_buffer);
+
+ return buffer_start;
+ }
+
+ char* buffer(int required_buffer_size)
+ {
+ if (length() < required_buffer_size)
+ fit_outline_buffer(required_buffer_size);
+
+ return const_cast(c_str());
+ }
+};
+
+using ida_string = ida_string_base;
+using ida_wstring = ida_string_base;
\ No newline at end of file
diff --git a/IDAExecFunctions64.sln b/IDAExecFunctions64.sln
new file mode 100644
index 0000000..1781a45
--- /dev/null
+++ b/IDAExecFunctions64.sln
@@ -0,0 +1,31 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 16
+VisualStudioVersion = 16.0.33328.57
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IDA UnrealEngien exec importer", "IDA UnrealEngien exec importer\IDA UnrealEngien exec importer.vcxproj", "{67CA0520-676A-436B-A249-67334661DEE8}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|x64 = Debug|x64
+ Debug|x86 = Debug|x86
+ Release|x64 = Release|x64
+ Release|x86 = Release|x86
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {67CA0520-676A-436B-A249-67334661DEE8}.Debug|x64.ActiveCfg = Debug|x64
+ {67CA0520-676A-436B-A249-67334661DEE8}.Debug|x64.Build.0 = Debug|x64
+ {67CA0520-676A-436B-A249-67334661DEE8}.Debug|x86.ActiveCfg = Debug|Win32
+ {67CA0520-676A-436B-A249-67334661DEE8}.Debug|x86.Build.0 = Debug|Win32
+ {67CA0520-676A-436B-A249-67334661DEE8}.Release|x64.ActiveCfg = Release|x64
+ {67CA0520-676A-436B-A249-67334661DEE8}.Release|x64.Build.0 = Release|x64
+ {67CA0520-676A-436B-A249-67334661DEE8}.Release|x86.ActiveCfg = Release|Win32
+ {67CA0520-676A-436B-A249-67334661DEE8}.Release|x86.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {B29EF4C7-601F-4439-937B-EEC49B92F955}
+ EndGlobalSection
+EndGlobal