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Mac Compiling Guide + Considerations
There's a few extra considerations when compiling FNF for Mac that we have to handle when creating a wider release.
- Creating a Universal Binary
- Code-signing
- Notarizing
Creating a Universal Binary
Run the art/macos-universal.sh script, which automatically compiles release versions of both arm64 and x86 of Funkin. You can also see there for reference of how it's done.