From 76c8c8b520c137cfc658ea629cd269026a118552 Mon Sep 17 00:00:00 2001 From: Abnormal <86753001+AbnormalPoof@users.noreply.github.com> Date: Sat, 26 Oct 2024 19:58:12 +0000 Subject: [PATCH] docs: Fix a 'ludem' -> 'ludum' typo in `CHANGELOG.md` --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 2fb4f02d..faf1e756 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -382,7 +382,7 @@ which would remove their rank if they had a lower one. - Improvements to video cutscenes and dialogue, allowing them to be easily skipped or restarted. - Updated Polymod by several major versions, allowing for fully dynamic asset replacement and support for scripted classes. - Completely refactored almost every part of the game's code for performance, stability, and extensibility. - - This is not the Ludem Dare game held together with sticks and glue you played three years ago. + - This is not the Ludum Dare game held together with sticks and glue you played three years ago. - Characters, stages, songs, story levels, and dialogue are now built from JSON data registries rather than being hardcoded. - All of these also support attaching scripts for custom behavior, more documentation on this soon. - You can forcibly reload the game's JSON data and scripts by pressing F5.