diff --git a/F4Menu/gameplay.h b/F4Menu/gameplay.h index 07f227cf8..e58dfd528 100644 --- a/F4Menu/gameplay.h +++ b/F4Menu/gameplay.h @@ -6,7 +6,7 @@ void (*oProcessEvent)(SDK::UObject* Object, SDK::UFunction* Function, void* Para void hkProcessEvent(SDK::UObject* Object, SDK::UFunction* Function, void* Parameters) { string FunctionName = Function->GetName(); - auto* PlayerCharacter = NULL // for now, implement later dunno where it is + auto* PlayerCharacter = nullptr // for now, implement later dunno where it is // mockup for now if (FunctionName == "OnUnrealConsoleInput");