Files
Alphanium/CppSDK/SDK/v3_PlayerCameraModeTargetingVeryShortRange_classes.hpp

40 lines
1.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: v3_PlayerCameraModeTargetingVeryShortRange
#include "Basic.hpp"
#include "v3_PlayerCameraModeRanged_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass v3_PlayerCameraModeTargetingVeryShortRange.v3_PlayerCameraModeTargetingVeryShortRange_C
// 0x0000 (0x00B4 - 0x00B4)
class Uv3_PlayerCameraModeTargetingVeryShortRange_C final : public Uv3_PlayerCameraModeRanged_C
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"v3_PlayerCameraModeTargetingVeryShortRange_C">();
}
static class Uv3_PlayerCameraModeTargetingVeryShortRange_C* GetDefaultObj()
{
return GetDefaultObjImpl<Uv3_PlayerCameraModeTargetingVeryShortRange_C>();
}
};
static_assert(alignof(Uv3_PlayerCameraModeTargetingVeryShortRange_C) == 0x000004, "Wrong alignment on Uv3_PlayerCameraModeTargetingVeryShortRange_C");
static_assert(sizeof(Uv3_PlayerCameraModeTargetingVeryShortRange_C) == 0x0000B4, "Wrong size on Uv3_PlayerCameraModeTargetingVeryShortRange_C");
}
#pragma pack(pop)