Files
Alphanium/CppSDK/SDK/v2_PlayerCameraModeBase_classes.hpp

40 lines
893 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: v2_PlayerCameraModeBase
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass v2_PlayerCameraModeBase.v2_PlayerCameraModeBase_C
// 0x0000 (0x00B4 - 0x00B4)
class Uv2_PlayerCameraModeBase_C : public UFortCameraMode_ThirdPerson
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"v2_PlayerCameraModeBase_C">();
}
static class Uv2_PlayerCameraModeBase_C* GetDefaultObj()
{
return GetDefaultObjImpl<Uv2_PlayerCameraModeBase_C>();
}
};
static_assert(alignof(Uv2_PlayerCameraModeBase_C) == 0x000004, "Wrong alignment on Uv2_PlayerCameraModeBase_C");
static_assert(sizeof(Uv2_PlayerCameraModeBase_C) == 0x0000B4, "Wrong size on Uv2_PlayerCameraModeBase_C");
}
#pragma pack(pop)