mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-28 03:23:35 +00:00
163 lines
4.4 KiB
C++
163 lines
4.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Trap_Ceiling_Electric
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#include "Basic.hpp"
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#include "Trap_Ceiling_Electric_classes.hpp"
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#include "Trap_Ceiling_Electric_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.ExecuteUbergraph_Trap_Ceiling_Electric
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// (HasDefaults)
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void ATrap_Ceiling_Electric_C::ExecuteUbergraph_Trap_Ceiling_Electric(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "ExecuteUbergraph_Trap_Ceiling_Electric");
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Params::Trap_Ceiling_Electric_C_ExecuteUbergraph_Trap_Ceiling_Electric Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.OnOutOfDurability
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void ATrap_Ceiling_Electric_C::OnOutOfDurability()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "OnOutOfDurability");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.GameplayCue.Abilities.Activation.Traps.ActivateTrap
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EGameplayCueEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FGameplayCueParameters& Parameters (Parm)
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void ATrap_Ceiling_Electric_C::GameplayCue_Abilities_Activation_Traps_ActivateTrap(EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "GameplayCue.Abilities.Activation.Traps.ActivateTrap");
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Params::Trap_Ceiling_Electric_C_GameplayCue_Abilities_Activation_Traps_ActivateTrap Parms{};
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Parms.EventType = EventType;
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Parms.Parameters = std::move(Parameters);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.OnReloadEnd
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void ATrap_Ceiling_Electric_C::OnReloadEnd()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "OnReloadEnd");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.OnFinishedBuilding
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// (Event, Public, BlueprintEvent)
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void ATrap_Ceiling_Electric_C::OnFinishedBuilding()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "OnFinishedBuilding");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.OnPlaced
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// (Event, Public, BlueprintEvent)
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void ATrap_Ceiling_Electric_C::OnPlaced()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "OnPlaced");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.Timeline_0__UpdateFunc
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// (BlueprintEvent)
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void ATrap_Ceiling_Electric_C::Timeline_0__UpdateFunc()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "Timeline_0__UpdateFunc");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.Timeline_0__FinishedFunc
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// (BlueprintEvent)
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void ATrap_Ceiling_Electric_C::Timeline_0__FinishedFunc()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "Timeline_0__FinishedFunc");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Trap_Ceiling_Electric.Trap_Ceiling_Electric_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void ATrap_Ceiling_Electric_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Trap_Ceiling_Electric_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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#pragma pack(pop)
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