Files
Alphanium/CppSDK/SDK/PowerSourcePlacementActor_classes.hpp

40 lines
913 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PowerSourcePlacementActor
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass PowerSourcePlacementActor.PowerSourcePlacementActor_C
// 0x0000 (0x0420 - 0x0420)
class APowerSourcePlacementActor_C final : public AFortPlacementActor
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"PowerSourcePlacementActor_C">();
}
static class APowerSourcePlacementActor_C* GetDefaultObj()
{
return GetDefaultObjImpl<APowerSourcePlacementActor_C>();
}
};
static_assert(alignof(APowerSourcePlacementActor_C) == 0x000004, "Wrong alignment on APowerSourcePlacementActor_C");
static_assert(sizeof(APowerSourcePlacementActor_C) == 0x000420, "Wrong size on APowerSourcePlacementActor_C");
}
#pragma pack(pop)