Files
Alphanium/CppSDK/SDK/Notification_StormDirectionCanChange_classes.hpp

47 lines
1.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Notification_StormDirectionCanChange
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass Notification_StormDirectionCanChange.Notification_StormDirectionCanChange_C
// 0x0004 (0x0420 - 0x041C)
class ANotification_StormDirectionCanChange_C final : public AFortClientNotification
{
public:
class USceneComponent* DefaultSceneRoot; // 0x041C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
public:
void UserConstructionScript();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"Notification_StormDirectionCanChange_C">();
}
static class ANotification_StormDirectionCanChange_C* GetDefaultObj()
{
return GetDefaultObjImpl<ANotification_StormDirectionCanChange_C>();
}
};
static_assert(alignof(ANotification_StormDirectionCanChange_C) == 0x000004, "Wrong alignment on ANotification_StormDirectionCanChange_C");
static_assert(sizeof(ANotification_StormDirectionCanChange_C) == 0x000420, "Wrong size on ANotification_StormDirectionCanChange_C");
static_assert(offsetof(ANotification_StormDirectionCanChange_C, DefaultSceneRoot) == 0x00041C, "Member 'ANotification_StormDirectionCanChange_C::DefaultSceneRoot' has a wrong offset!");
}
#pragma pack(pop)