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https://github.com/ApfelTeeSaft/Alphanium.git
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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Notification_StormDirectionCanChange
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#include "Basic.hpp"
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#include "FortniteGame_classes.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// BlueprintGeneratedClass Notification_StormDirectionCanChange.Notification_StormDirectionCanChange_C
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// 0x0004 (0x0420 - 0x041C)
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class ANotification_StormDirectionCanChange_C final : public AFortClientNotification
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{
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public:
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class USceneComponent* DefaultSceneRoot; // 0x041C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
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public:
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void UserConstructionScript();
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"Notification_StormDirectionCanChange_C">();
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}
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static class ANotification_StormDirectionCanChange_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<ANotification_StormDirectionCanChange_C>();
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}
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};
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static_assert(alignof(ANotification_StormDirectionCanChange_C) == 0x000004, "Wrong alignment on ANotification_StormDirectionCanChange_C");
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static_assert(sizeof(ANotification_StormDirectionCanChange_C) == 0x000420, "Wrong size on ANotification_StormDirectionCanChange_C");
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static_assert(offsetof(ANotification_StormDirectionCanChange_C, DefaultSceneRoot) == 0x00041C, "Member 'ANotification_StormDirectionCanChange_C::DefaultSceneRoot' has a wrong offset!");
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}
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#pragma pack(pop)
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