mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-09-03 11:33:31 +00:00
49 lines
3.9 KiB
C++
49 lines
3.9 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: NearestPlayerContext
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#pragma pack(push, 0x4)
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namespace SDK::Params
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{
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// Function NearestPlayerContext.NearestPlayerContext_C.ProvideSingleLocation
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// 0x0040 (0x0040 - 0x0000)
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struct NearestPlayerContext_C_ProvideSingleLocation final
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{
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public:
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class UObject* QuerierObject; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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class AActor* QuerierActor; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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struct FVector ResultingLocation; // 0x0008(0x000C)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0014(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
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class AFortPlayerPawn* CallFunc_GetClosestFortPlayerPawn_ReturnValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor)
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bool CallFunc_IsValid_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
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uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector CallFunc_K2_GetActorLocation_ReturnValue2; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
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struct FVector Location; // 0x0034(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor)
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};
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static_assert(alignof(NearestPlayerContext_C_ProvideSingleLocation) == 0x000004, "Wrong alignment on NearestPlayerContext_C_ProvideSingleLocation");
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static_assert(sizeof(NearestPlayerContext_C_ProvideSingleLocation) == 0x000040, "Wrong size on NearestPlayerContext_C_ProvideSingleLocation");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, QuerierObject) == 0x000000, "Member 'NearestPlayerContext_C_ProvideSingleLocation::QuerierObject' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, QuerierActor) == 0x000004, "Member 'NearestPlayerContext_C_ProvideSingleLocation::QuerierActor' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, ResultingLocation) == 0x000008, "Member 'NearestPlayerContext_C_ProvideSingleLocation::ResultingLocation' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, CallFunc_K2_GetActorLocation_ReturnValue) == 0x000014, "Member 'NearestPlayerContext_C_ProvideSingleLocation::CallFunc_K2_GetActorLocation_ReturnValue' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, CallFunc_GetClosestFortPlayerPawn_ReturnValue) == 0x000020, "Member 'NearestPlayerContext_C_ProvideSingleLocation::CallFunc_GetClosestFortPlayerPawn_ReturnValue' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, CallFunc_IsValid_ReturnValue) == 0x000024, "Member 'NearestPlayerContext_C_ProvideSingleLocation::CallFunc_IsValid_ReturnValue' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, CallFunc_K2_GetActorLocation_ReturnValue2) == 0x000028, "Member 'NearestPlayerContext_C_ProvideSingleLocation::CallFunc_K2_GetActorLocation_ReturnValue2' has a wrong offset!");
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static_assert(offsetof(NearestPlayerContext_C_ProvideSingleLocation, Location) == 0x000034, "Member 'NearestPlayerContext_C_ProvideSingleLocation::Location' has a wrong offset!");
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}
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#pragma pack(pop)
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