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https://github.com/ApfelTeeSaft/Alphanium.git
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60 lines
3.6 KiB
C++
60 lines
3.6 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: NearestPlayerContext
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "AIModule_classes.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// BlueprintGeneratedClass NearestPlayerContext.NearestPlayerContext_C
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// 0x0034 (0x0054 - 0x0020)
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class UNearestPlayerContext_C final : public UEnvQueryContext_BlueprintBase
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{
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public:
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struct FVector QuerierLocation; // 0x0020(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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struct FVector GoalActorLocation; // 0x002C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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float DistanceBetweenQuerierAndGoal; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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float FinalHuntingRadiusToUse; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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struct FVector FinalHuntingRadiusLocationToUse; // 0x0040(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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class AFortAIPawn* Querier; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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bool Debug; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
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public:
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void ProvideSingleLocation(class UObject* QuerierObject, class AActor* QuerierActor, struct FVector* ResultingLocation);
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"NearestPlayerContext_C">();
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}
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static class UNearestPlayerContext_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UNearestPlayerContext_C>();
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}
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};
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static_assert(alignof(UNearestPlayerContext_C) == 0x000004, "Wrong alignment on UNearestPlayerContext_C");
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static_assert(sizeof(UNearestPlayerContext_C) == 0x000054, "Wrong size on UNearestPlayerContext_C");
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static_assert(offsetof(UNearestPlayerContext_C, QuerierLocation) == 0x000020, "Member 'UNearestPlayerContext_C::QuerierLocation' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, GoalActorLocation) == 0x00002C, "Member 'UNearestPlayerContext_C::GoalActorLocation' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, DistanceBetweenQuerierAndGoal) == 0x000038, "Member 'UNearestPlayerContext_C::DistanceBetweenQuerierAndGoal' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, FinalHuntingRadiusToUse) == 0x00003C, "Member 'UNearestPlayerContext_C::FinalHuntingRadiusToUse' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, FinalHuntingRadiusLocationToUse) == 0x000040, "Member 'UNearestPlayerContext_C::FinalHuntingRadiusLocationToUse' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, Querier) == 0x00004C, "Member 'UNearestPlayerContext_C::Querier' has a wrong offset!");
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static_assert(offsetof(UNearestPlayerContext_C, Debug) == 0x000050, "Member 'UNearestPlayerContext_C::Debug' has a wrong offset!");
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}
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#pragma pack(pop)
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