mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 11:43:28 +00:00
767 lines
23 KiB
C++
767 lines
23 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Item
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#include "Basic.hpp"
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#include "Item_classes.hpp"
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#include "Item_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function Item.Item_C.ExecuteUbergraph_Item
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// ()
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::ExecuteUbergraph_Item(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "ExecuteUbergraph_Item");
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Params::Item_C_ExecuteUbergraph_Item Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.OnCursorModeChanged
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool bCursorModeEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class UUserWidget* CursorModeContentWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::OnCursorModeChanged(bool bCursorModeEnabled, class FName ActionName, class UUserWidget* CursorModeContentWidget)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "OnCursorModeChanged");
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Params::Item_C_OnCursorModeChanged Parms{};
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Parms.bCursorModeEnabled = bCursorModeEnabled;
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Parms.ActionName = ActionName;
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Parms.CursorModeContentWidget = CursorModeContentWidget;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.BPOnItemSet
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// (Event, Protected, BlueprintEvent)
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// Parameters:
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// class UFortItem* NewItem (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::BPOnItemSet(class UFortItem* NewItem)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "BPOnItemSet");
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Params::Item_C_BPOnItemSet Parms{};
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Parms.NewItem = NewItem;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.PreConstruct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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// Parameters:
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// bool IsDesignTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::PreConstruct(bool IsDesignTime)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "PreConstruct");
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Params::Item_C_PreConstruct Parms{};
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Parms.IsDesignTime = IsDesignTime;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UItem_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.BPOnItemChanged
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// (Event, Protected, BlueprintEvent)
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void UItem_C::BPOnItemChanged()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "BPOnItemChanged");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Base
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Base()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Base");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Set Item Data
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UFortItem* Item_Data (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Set_Item_Data(class UFortItem* Item_Data)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Set Item Data");
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Params::Item_C_Set_Item_Data Parms{};
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Parms.Item_Data = Item_Data;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Update Stack Counter
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// (Protected, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Stack_Counter()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Stack Counter");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update All
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_All()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update All");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.OnMouseButtonDown
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// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor)
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// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm)
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// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
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struct FEventReply UItem_C::OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "OnMouseButtonDown");
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Params::Item_C_OnMouseButtonDown Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function Item.Item_C.OnDragDetected
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// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor)
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// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm)
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// class UDragDropOperation** Operation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "OnDragDetected");
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Params::Item_C_OnDragDetected Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.PointerEvent = std::move(PointerEvent);
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UObject::ProcessEvent(Func, &Parms);
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if (Operation != nullptr)
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*Operation = Parms.Operation;
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}
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// Function Item.Item_C.Update Size Box
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Size_Box()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Size Box");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Background
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Background()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Background");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Get Item Texture Set
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EItemDisplayStyle Display_Style (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FItemTextureSet* Texture_Set (Parm, OutParm)
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void UItem_C::Get_Item_Texture_Set(EItemDisplayStyle Display_Style, struct FItemTextureSet* Texture_Set)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Get Item Texture Set");
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Params::Item_C_Get_Item_Texture_Set Parms{};
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Parms.Display_Style = Display_Style;
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UObject::ProcessEvent(Func, &Parms);
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if (Texture_Set != nullptr)
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*Texture_Set = std::move(Parms.Texture_Set);
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}
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// Function Item.Item_C.Update Item Icon
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Item_Icon()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Item Icon");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Level Badge
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// (Protected, BlueprintCallable, BlueprintEvent)
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void UItem_C::Level_Badge()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Level Badge");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Get Display Style
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortItemType Item_Type (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// EItemDisplayStyle* Style_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Get_Display_Style(EFortItemType Item_Type, EItemDisplayStyle* Style_0)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Get Display Style");
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Params::Item_C_Get_Display_Style Parms{};
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Parms.Item_Type = Item_Type;
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UObject::ProcessEvent(Func, &Parms);
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if (Style_0 != nullptr)
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*Style_0 = Parms.Style_0;
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}
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// Function Item.Item_C.Update Masked Gradient
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// (Protected, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UImage* Image (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class UTexture* Texture_Mask (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FLinearColor& Color_A (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FLinearColor& Color_B (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Update_Masked_Gradient(class UImage* Image, class UTexture* Texture_Mask, const struct FLinearColor& Color_A, const struct FLinearColor& Color_B)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Masked Gradient");
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Params::Item_C_Update_Masked_Gradient Parms{};
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Parms.Image = Image;
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Parms.Texture_Mask = Texture_Mask;
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Parms.Color_A = std::move(Color_A);
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Parms.Color_B = std::move(Color_B);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Update Bottom Bevel
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Bottom_Bevel()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Bottom Bevel");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Top Bevel
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Top_Bevel()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Top Bevel");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Side Bevel
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Side_Bevel()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Side Bevel");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Shade
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Shade_0()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Shade");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Subtype Icons & Ammo
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// (Protected, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Subtype_Icons___Ammo()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Subtype Icons & Ammo");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Set Ammo Count
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Set_Ammo_Count(int32 Count)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Set Ammo Count");
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Params::Item_C_Set_Ammo_Count Parms{};
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Parms.Count = Count;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Set Display Mode
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// (Protected, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// EFortUIState Current_UI_State (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool Cursor_Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Set_Display_Mode(EFortUIState Current_UI_State, bool Cursor_Mode)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Set Display Mode");
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Params::Item_C_Set_Display_Mode Parms{};
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Parms.Current_UI_State = Current_UI_State;
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Parms.Cursor_Mode = Cursor_Mode;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Get Item Tooltip
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
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class UWidget* UItem_C::Get_Item_Tooltip()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Get Item Tooltip");
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Params::Item_C_Get_Item_Tooltip Parms{};
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function Item.Item_C.Set Tooltip Header
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const class FText& Header_Text (Parm)
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// class USlateBrushAsset* Icon_Brush (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UItem_C::Set_Tooltip_Header(const class FText& Header_Text, class USlateBrushAsset* Icon_Brush)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Set Tooltip Header");
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Params::Item_C_Set_Tooltip_Header Parms{};
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Parms.Header_Text = std::move(Header_Text);
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Parms.Icon_Brush = Icon_Brush;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function Item.Item_C.Update Durability Meter
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// (Protected, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Durability_Meter()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Durability Meter");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function Item.Item_C.Update Cooldown Meter
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// (Protected, BlueprintCallable, BlueprintEvent)
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void UItem_C::Update_Cooldown_Meter()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Item_C", "Update Cooldown Meter");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Durability
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// float Durability (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Durability(float Durability)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Durability");
|
|
|
|
Params::Item_C_Set_Durability Parms{};
|
|
|
|
Parms.Durability = Durability;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Cooldown
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FTimespan& Time_Left (Parm, ZeroConstructor)
|
|
// float Percentage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool Show_Disabled_Without_Cooldown (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Cooldown(const struct FTimespan& Time_Left, float Percentage, bool Show_Disabled_Without_Cooldown)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Cooldown");
|
|
|
|
Params::Item_C_Set_Cooldown Parms{};
|
|
|
|
Parms.Time_Left = std::move(Time_Left);
|
|
Parms.Percentage = Percentage;
|
|
Parms.Show_Disabled_Without_Cooldown = Show_Disabled_Without_Cooldown;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Stack Count
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 Count (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Stack_Count(int32 Count)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Stack Count");
|
|
|
|
Params::Item_C_Set_Stack_Count Parms{};
|
|
|
|
Parms.Count = Count;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Refresh
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UItem_C::Refresh()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Refresh");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Resize
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// EFortBrushSize Brush_Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Resize(EFortBrushSize Brush_Size)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Resize");
|
|
|
|
Params::Item_C_Resize Parms{};
|
|
|
|
Parms.Brush_Size = Brush_Size;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.OnMouseButtonDoubleClick
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& InMyGeometry (Parm, IsPlainOldData, NoDestructor)
|
|
// const struct FPointerEvent& InMouseEvent (ConstParm, Parm, OutParm, ReferenceParm)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
|
|
|
|
struct FEventReply UItem_C::OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "OnMouseButtonDoubleClick");
|
|
|
|
Params::Item_C_OnMouseButtonDoubleClick Parms{};
|
|
|
|
Parms.InMyGeometry = std::move(InMyGeometry);
|
|
Parms.InMouseEvent = std::move(InMouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Subtype Icons & Ammo Color
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool Override_Secondary_Icon_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// const struct FLinearColor& Secondary_Icon_Override_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// bool Override_Tertiary_Icon_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// const struct FLinearColor& Tertiary_Icon_Override_Color (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Subtype_Icons___Ammo_Color(bool Override_Secondary_Icon_Color, const struct FLinearColor& Secondary_Icon_Override_Color, bool Override_Tertiary_Icon_Color, const struct FLinearColor& Tertiary_Icon_Override_Color)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Subtype Icons & Ammo Color");
|
|
|
|
Params::Item_C_Set_Subtype_Icons___Ammo_Color Parms{};
|
|
|
|
Parms.Override_Secondary_Icon_Color = Override_Secondary_Icon_Color;
|
|
Parms.Secondary_Icon_Override_Color = std::move(Secondary_Icon_Override_Color);
|
|
Parms.Override_Tertiary_Icon_Color = Override_Tertiary_Icon_Color;
|
|
Parms.Tertiary_Icon_Override_Color = std::move(Tertiary_Icon_Override_Color);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Item Icon Visibility
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool Override_Icon_Visibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// ESlateVisibility Item_Icon_Visibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Item_Icon_Visibility(bool Override_Icon_Visibility, ESlateVisibility Item_Icon_Visibility)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Item Icon Visibility");
|
|
|
|
Params::Item_C_Set_Item_Icon_Visibility Parms{};
|
|
|
|
Parms.Override_Icon_Visibility = Override_Icon_Visibility;
|
|
Parms.Item_Icon_Visibility = Item_Icon_Visibility;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Hide Subtype Icons
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UItem_C::Hide_Subtype_Icons()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Hide Subtype Icons");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function Item.Item_C.Set Display Style
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool Override_Display_Style (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// EItemDisplayStyle DisplayStyle_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UItem_C::Set_Display_Style(bool Override_Display_Style, EItemDisplayStyle DisplayStyle_0)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Item_C", "Set Display Style");
|
|
|
|
Params::Item_C_Set_Display_Style Parms{};
|
|
|
|
Parms.Override_Display_Style = Override_Display_Style;
|
|
Parms.DisplayStyle_0 = DisplayStyle_0;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
}
|
|
|
|
#pragma pack(pop)
|