Files
Alphanium/CppSDK/SDK/ImpactNumbers_classes.hpp

79 lines
6.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ImpactNumbers
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "FortniteGame_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass ImpactNumbers.ImpactNumbers_C
// 0x0068 (0x030C - 0x02A4)
class AImpactNumbers_C final : public AFortDamageNumbersActor
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02A4(0x0004)(ZeroConstructor, Transient, DuplicateTransient)
class USceneComponent* DefaultSceneRoot; // 0x02A8(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
float Spacing_percentage_for_1s; // 0x02AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float FontYSize; // 0x02B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float FontXSize; // 0x02B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float FontSizeScaleMaxPerc; // 0x02B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
struct FLinearColor Standard_Hit_Color; // 0x02BC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
struct FLinearColor Critical_Wall_Hit_Color; // 0x02CC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
struct FLinearColor Player_Damage_Color; // 0x02DC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float Number_Spacing_Multiplier; // 0x02EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
float Number_of_number_rotations; // 0x02F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float Critical_Hit_Multiplier; // 0x02F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
float Distance_from_Camera_Before_Doubling_Size; // 0x02F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
struct FLinearColor Critical_Enemy_Hit_Color; // 0x02FC(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
public:
void ExecuteUbergraph_ImpactNumbers(int32 EntryPoint);
void OnNewDamageNumber(const struct FFortDamageNumberInfo& NewDamageNumberInfo);
void UserConstructionScript();
void init_a_new_number_set(struct FFortDamageNumberInfo& NewDamageHitInfoStruct, struct FTransform* OutCameraTransform, struct FVector* OutNumberLocation);
void Set_Material_Pararmeters(struct FFortDamageNumberInfo& NewDamageHitInfoStruct, const struct FTransform& CameraTransform, const struct FVector& NumberLocation);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"ImpactNumbers_C">();
}
static class AImpactNumbers_C* GetDefaultObj()
{
return GetDefaultObjImpl<AImpactNumbers_C>();
}
};
static_assert(alignof(AImpactNumbers_C) == 0x000004, "Wrong alignment on AImpactNumbers_C");
static_assert(sizeof(AImpactNumbers_C) == 0x00030C, "Wrong size on AImpactNumbers_C");
static_assert(offsetof(AImpactNumbers_C, UberGraphFrame) == 0x0002A4, "Member 'AImpactNumbers_C::UberGraphFrame' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, DefaultSceneRoot) == 0x0002A8, "Member 'AImpactNumbers_C::DefaultSceneRoot' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Spacing_percentage_for_1s) == 0x0002AC, "Member 'AImpactNumbers_C::Spacing_percentage_for_1s' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, FontYSize) == 0x0002B0, "Member 'AImpactNumbers_C::FontYSize' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, FontXSize) == 0x0002B4, "Member 'AImpactNumbers_C::FontXSize' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, FontSizeScaleMaxPerc) == 0x0002B8, "Member 'AImpactNumbers_C::FontSizeScaleMaxPerc' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Standard_Hit_Color) == 0x0002BC, "Member 'AImpactNumbers_C::Standard_Hit_Color' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Critical_Wall_Hit_Color) == 0x0002CC, "Member 'AImpactNumbers_C::Critical_Wall_Hit_Color' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Player_Damage_Color) == 0x0002DC, "Member 'AImpactNumbers_C::Player_Damage_Color' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Number_Spacing_Multiplier) == 0x0002EC, "Member 'AImpactNumbers_C::Number_Spacing_Multiplier' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Number_of_number_rotations) == 0x0002F0, "Member 'AImpactNumbers_C::Number_of_number_rotations' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Critical_Hit_Multiplier) == 0x0002F4, "Member 'AImpactNumbers_C::Critical_Hit_Multiplier' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Distance_from_Camera_Before_Doubling_Size) == 0x0002F8, "Member 'AImpactNumbers_C::Distance_from_Camera_Before_Doubling_Size' has a wrong offset!");
static_assert(offsetof(AImpactNumbers_C, Critical_Enemy_Hit_Color) == 0x0002FC, "Member 'AImpactNumbers_C::Critical_Enemy_Hit_Color' has a wrong offset!");
}
#pragma pack(pop)