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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: IND_InjectionMachine
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "FortniteGame_classes.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// BlueprintGeneratedClass IND_InjectionMachine.IND_InjectionMachine_C
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// 0x0004 (0x0948 - 0x0944)
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class AIND_InjectionMachine_C final : public ABuildingProp
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x0944(0x0004)(ZeroConstructor, Transient, DuplicateTransient)
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public:
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void ExecuteUbergraph_IND_InjectionMachine(int32 EntryPoint);
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void OnDamagePlayEffects(float Damage, const struct FGameplayTagContainer& DamageTags, const struct FVector& Momentum, const struct FHitResult& HitInfo, class AFortPawn* InstigatedBy, class AActor* DamageCauser, const struct FGameplayEffectContextHandle& EffectContext);
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void UserConstructionScript();
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"IND_InjectionMachine_C">();
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}
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static class AIND_InjectionMachine_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<AIND_InjectionMachine_C>();
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}
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};
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static_assert(alignof(AIND_InjectionMachine_C) == 0x000004, "Wrong alignment on AIND_InjectionMachine_C");
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static_assert(sizeof(AIND_InjectionMachine_C) == 0x000948, "Wrong size on AIND_InjectionMachine_C");
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static_assert(offsetof(AIND_InjectionMachine_C, UberGraphFrame) == 0x000944, "Member 'AIND_InjectionMachine_C::UberGraphFrame' has a wrong offset!");
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}
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#pragma pack(pop)
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