Files
Alphanium/CppSDK/SDK/GE_Commando_HackStackBreaker_classes.hpp

40 lines
947 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GE_Commando_HackStackBreaker
#include "Basic.hpp"
#include "GameplayAbilities_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass GE_Commando_HackStackBreaker.GE_Commando_HackStackBreaker_C
// 0x0000 (0x0368 - 0x0368)
class UGE_Commando_HackStackBreaker_C final : public UGameplayEffect
{
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"GE_Commando_HackStackBreaker_C">();
}
static class UGE_Commando_HackStackBreaker_C* GetDefaultObj()
{
return GetDefaultObjImpl<UGE_Commando_HackStackBreaker_C>();
}
};
static_assert(alignof(UGE_Commando_HackStackBreaker_C) == 0x000004, "Wrong alignment on UGE_Commando_HackStackBreaker_C");
static_assert(sizeof(UGE_Commando_HackStackBreaker_C) == 0x000368, "Wrong size on UGE_Commando_HackStackBreaker_C");
}
#pragma pack(pop)