Files
Alphanium/CppSDK/SDK/GA_Trap_FloorLauncher_functions.cpp

81 lines
2.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Trap_FloorLauncher
#include "Basic.hpp"
#include "GA_Trap_FloorLauncher_classes.hpp"
#include "GA_Trap_FloorLauncher_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function GA_Trap_FloorLauncher.GA_Trap_FloorLauncher_C.ExecuteUbergraph_GA_Trap_FloorLauncher
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Trap_FloorLauncher_C::ExecuteUbergraph_GA_Trap_FloorLauncher(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Trap_FloorLauncher_C", "ExecuteUbergraph_GA_Trap_FloorLauncher");
Params::GA_Trap_FloorLauncher_C_ExecuteUbergraph_GA_Trap_FloorLauncher Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Trap_FloorLauncher.GA_Trap_FloorLauncher_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGA_Trap_FloorLauncher_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Trap_FloorLauncher_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Trap_FloorLauncher.GA_Trap_FloorLauncher_C.OnApplied_A7A2BC074785D273036EA19D186AC748
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FGameplayEffectSpecHandle& SpecHandle (Parm)
// const struct FActiveGameplayEffectHandle&ActiveHandle (Parm)
void UGA_Trap_FloorLauncher_C::OnApplied_A7A2BC074785D273036EA19D186AC748(class AActor* Target, const struct FGameplayEffectSpecHandle& SpecHandle, const struct FActiveGameplayEffectHandle& ActiveHandle)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Trap_FloorLauncher_C", "OnApplied_A7A2BC074785D273036EA19D186AC748");
Params::GA_Trap_FloorLauncher_C_OnApplied_A7A2BC074785D273036EA19D186AC748 Parms{};
Parms.Target = Target;
Parms.SpecHandle = std::move(SpecHandle);
Parms.ActiveHandle = std::move(ActiveHandle);
UObject::ProcessEvent(Func, &Parms);
}
}
#pragma pack(pop)