Files
Alphanium/CppSDK/SDK/GA_Teleporter_functions.cpp

121 lines
3.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Teleporter
#include "Basic.hpp"
#include "GA_Teleporter_classes.hpp"
#include "GA_Teleporter_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function GA_Teleporter.GA_Teleporter_C.ExecuteUbergraph_GA_Teleporter
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Teleporter_C::ExecuteUbergraph_GA_Teleporter(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Teleporter_C", "ExecuteUbergraph_GA_Teleporter");
Params::GA_Teleporter_C_ExecuteUbergraph_GA_Teleporter Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Teleporter.GA_Teleporter_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGA_Teleporter_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Teleporter_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Teleporter.GA_Teleporter_C.DestroyExistingPortalsForPlayer
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AController* Controller (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Teleporter_C::DestroyExistingPortalsForPlayer(class AController* Controller)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Teleporter_C", "DestroyExistingPortalsForPlayer");
Params::GA_Teleporter_C_DestroyExistingPortalsForPlayer Parms{};
Parms.Controller = Controller;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Teleporter.GA_Teleporter_C.InitPortalAndSpawnTargetTeleporter
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AB_Teleporter_C* NewTeleporter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Teleporter_C::InitPortalAndSpawnTargetTeleporter(class AB_Teleporter_C* NewTeleporter)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Teleporter_C", "InitPortalAndSpawnTargetTeleporter");
Params::GA_Teleporter_C_InitPortalAndSpawnTargetTeleporter Parms{};
Parms.NewTeleporter = NewTeleporter;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Teleporter.GA_Teleporter_C.GetSecondTeleporterSpawnLoc
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* FirstTeleporter (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FTransform* SpawnTransform (Parm, OutParm, IsPlainOldData, NoDestructor)
void UGA_Teleporter_C::GetSecondTeleporterSpawnLoc(class AActor* FirstTeleporter, struct FTransform* SpawnTransform)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Teleporter_C", "GetSecondTeleporterSpawnLoc");
Params::GA_Teleporter_C_GetSecondTeleporterSpawnLoc Parms{};
Parms.FirstTeleporter = FirstTeleporter;
UObject::ProcessEvent(Func, &Parms);
if (SpawnTransform != nullptr)
*SpawnTransform = std::move(Parms.SpawnTransform);
}
}
#pragma pack(pop)