Files
Alphanium/CppSDK/SDK/GA_ReflectDamage_functions.cpp

93 lines
3.4 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_ReflectDamage
#include "Basic.hpp"
#include "GA_ReflectDamage_classes.hpp"
#include "GA_ReflectDamage_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function GA_ReflectDamage.GA_ReflectDamage_C.ExecuteUbergraph_GA_ReflectDamage
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_ReflectDamage_C::ExecuteUbergraph_GA_ReflectDamage(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_ReflectDamage_C", "ExecuteUbergraph_GA_ReflectDamage");
Params::GA_ReflectDamage_C_ExecuteUbergraph_GA_ReflectDamage Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_ReflectDamage.GA_ReflectDamage_C.K2_ActivateAbilityFromEvent
// (Event, Protected, HasOutParams, BlueprintEvent)
// Parameters:
// const struct FGameplayEventData& EventData (ConstParm, Parm, OutParm, ReferenceParm)
void UGA_ReflectDamage_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_ReflectDamage_C", "K2_ActivateAbilityFromEvent");
Params::GA_ReflectDamage_C_K2_ActivateAbilityFromEvent Parms{};
Parms.EventData = std::move(EventData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_ReflectDamage.GA_ReflectDamage_C.ReflectDamage
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UAbilitySystemComponent* OriginalDmgCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UAbilitySystemComponent* OriginalDmgReceiver (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UAbilitySystemComponent* ReflectedDmgDealer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// float OriginalDmg (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FGameplayTagContainer& OriginalDmgReceiverTags (Parm)
// const struct FGameplayTagContainer& OriginalDmgCauserTags (Parm)
void UGA_ReflectDamage_C::ReflectDamage(class UAbilitySystemComponent* OriginalDmgCauser, class UAbilitySystemComponent* OriginalDmgReceiver, class UAbilitySystemComponent* ReflectedDmgDealer, float OriginalDmg, const struct FGameplayTagContainer& OriginalDmgReceiverTags, const struct FGameplayTagContainer& OriginalDmgCauserTags)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_ReflectDamage_C", "ReflectDamage");
Params::GA_ReflectDamage_C_ReflectDamage Parms{};
Parms.OriginalDmgCauser = OriginalDmgCauser;
Parms.OriginalDmgReceiver = OriginalDmgReceiver;
Parms.ReflectedDmgDealer = ReflectedDmgDealer;
Parms.OriginalDmg = OriginalDmg;
Parms.OriginalDmgReceiverTags = std::move(OriginalDmgReceiverTags);
Parms.OriginalDmgCauserTags = std::move(OriginalDmgCauserTags);
UObject::ProcessEvent(Func, &Parms);
}
}
#pragma pack(pop)