Files
Alphanium/CppSDK/SDK/GA_Outlander_GravitySphere_functions.cpp

324 lines
13 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Outlander_GravitySphere
#include "Basic.hpp"
#include "GA_Outlander_GravitySphere_classes.hpp"
#include "GA_Outlander_GravitySphere_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.ExecuteUbergraph_GA_Outlander_GravitySphere
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Outlander_GravitySphere_C::ExecuteUbergraph_GA_Outlander_GravitySphere(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "ExecuteUbergraph_GA_Outlander_GravitySphere");
Params::GA_Outlander_GravitySphere_C_ExecuteUbergraph_GA_Outlander_GravitySphere Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGA_Outlander_GravitySphere_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Triggered_A8F6F5F8468ED284B63ADFA133F95943
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_GravitySphere_C::Triggered_A8F6F5F8468ED284B63ADFA133F95943(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Triggered_A8F6F5F8468ED284B63ADFA133F95943");
Params::GA_Outlander_GravitySphere_C_Triggered_A8F6F5F8468ED284B63ADFA133F95943 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Cancelled_A8F6F5F8468ED284B63ADFA133F95943
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_GravitySphere_C::Cancelled_A8F6F5F8468ED284B63ADFA133F95943(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Cancelled_A8F6F5F8468ED284B63ADFA133F95943");
Params::GA_Outlander_GravitySphere_C_Cancelled_A8F6F5F8468ED284B63ADFA133F95943 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Completed_A8F6F5F8468ED284B63ADFA133F95943
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_GravitySphere_C::Completed_A8F6F5F8468ED284B63ADFA133F95943(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Completed_A8F6F5F8468ED284B63ADFA133F95943");
Params::GA_Outlander_GravitySphere_C_Completed_A8F6F5F8468ED284B63ADFA133F95943 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Created_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Created_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Created_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Created_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Touched_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Touched_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Touched_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Touched_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Bounced_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Bounced_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Bounced_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Bounced_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Stopped_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Stopped_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Stopped_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Stopped_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Exploded_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Exploded_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Exploded_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Exploded_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.Destroyed_E1B7FD7947617E82F2B80E9DEA42A6E8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::Destroyed_E1B7FD7947617E82F2B80E9DEA42A6E8(const struct FProjectileEventData& ProjectileData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "Destroyed_E1B7FD7947617E82F2B80E9DEA42A6E8");
Params::GA_Outlander_GravitySphere_C_Destroyed_E1B7FD7947617E82F2B80E9DEA42A6E8 Parms{};
Parms.ProjectileData = std::move(ProjectileData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.SetupCollector
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UClass** MatterCollector (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FVector* SpawnLocation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FRotator* ProjectileRotation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// float* MatterSpeed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// float* MatterGravity (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
// struct FFortGameplayEffectContainerSpec*TargetSpec (Parm, OutParm)
void UGA_Outlander_GravitySphere_C::SetupCollector(class UClass** MatterCollector, struct FVector* SpawnLocation, struct FRotator* ProjectileRotation, float* MatterSpeed, float* MatterGravity, struct FFortGameplayEffectContainerSpec* TargetSpec)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "SetupCollector");
Params::GA_Outlander_GravitySphere_C_SetupCollector Parms{};
UObject::ProcessEvent(Func, &Parms);
if (MatterCollector != nullptr)
*MatterCollector = Parms.MatterCollector;
if (SpawnLocation != nullptr)
*SpawnLocation = std::move(Parms.SpawnLocation);
if (ProjectileRotation != nullptr)
*ProjectileRotation = std::move(Parms.ProjectileRotation);
if (MatterSpeed != nullptr)
*MatterSpeed = Parms.MatterSpeed;
if (MatterGravity != nullptr)
*MatterGravity = Parms.MatterGravity;
if (TargetSpec != nullptr)
*TargetSpec = std::move(Parms.TargetSpec);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.DamageTargets
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FProjectileEventData& ProjectileEventData (Parm, ContainsInstancedReference)
void UGA_Outlander_GravitySphere_C::DamageTargets(const struct FProjectileEventData& ProjectileEventData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "DamageTargets");
Params::GA_Outlander_GravitySphere_C_DamageTargets Parms{};
Parms.ProjectileEventData = std::move(ProjectileEventData);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_GravitySphere.GA_Outlander_GravitySphere_C.GetCustomAbilitySourceTransform
// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
// Parameters:
// struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor)
struct FTransform UGA_Outlander_GravitySphere_C::GetCustomAbilitySourceTransform() const
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_GravitySphere_C", "GetCustomAbilitySourceTransform");
Params::GA_Outlander_GravitySphere_C_GetCustomAbilitySourceTransform Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}
#pragma pack(pop)