Files
Alphanium/CppSDK/SDK/GA_Outlander_AntiMaterialCharge_functions.cpp

513 lines
21 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: GA_Outlander_AntiMaterialCharge
#include "Basic.hpp"
#include "GA_Outlander_AntiMaterialCharge_classes.hpp"
#include "GA_Outlander_AntiMaterialCharge_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.ExecuteUbergraph_GA_Outlander_AntiMaterialCharge
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Outlander_AntiMaterialCharge_C::ExecuteUbergraph_GA_Outlander_AntiMaterialCharge(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "ExecuteUbergraph_GA_Outlander_AntiMaterialCharge");
Params::GA_Outlander_AntiMaterialCharge_C_ExecuteUbergraph_GA_Outlander_AntiMaterialCharge Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.FollowThruState
// (BlueprintCallable, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::FollowThruState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "FollowThruState");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.PunchMovementState
// (BlueprintCallable, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::PunchMovementState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "PunchMovementState");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.ChargeUpState
// (BlueprintCallable, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::ChargeUpState()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "ChargeUpState");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.OnAbilityInputReleased
// (Event, Protected, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::OnAbilityInputReleased()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "OnAbilityInputReleased");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.K2_OnEndAbility
// (Event, Protected, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::K2_OnEndAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "K2_OnEndAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.OverlapEvent
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* OtherActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 OtherBodyIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool bFromSweep (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FHitResult& SweepResult (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
void UGA_Outlander_AntiMaterialCharge_C::OverlapEvent(class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "OverlapEvent");
Params::GA_Outlander_AntiMaterialCharge_C_OverlapEvent Parms{};
Parms.OtherActor = OtherActor;
Parms.OtherComp = OtherComp;
Parms.OtherBodyIndex = OtherBodyIndex;
Parms.bFromSweep = bFromSweep;
Parms.SweepResult = std::move(SweepResult);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.K2_ActivateAbility
// (Event, Protected, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::K2_ActivateAbility()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "K2_ActivateAbility");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Triggered_BC1210B54390EF35DEFD88AE8F47FDE8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Triggered_BC1210B54390EF35DEFD88AE8F47FDE8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Triggered_BC1210B54390EF35DEFD88AE8F47FDE8");
Params::GA_Outlander_AntiMaterialCharge_C_Triggered_BC1210B54390EF35DEFD88AE8F47FDE8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Cancelled_BC1210B54390EF35DEFD88AE8F47FDE8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Cancelled_BC1210B54390EF35DEFD88AE8F47FDE8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Cancelled_BC1210B54390EF35DEFD88AE8F47FDE8");
Params::GA_Outlander_AntiMaterialCharge_C_Cancelled_BC1210B54390EF35DEFD88AE8F47FDE8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Completed_BC1210B54390EF35DEFD88AE8F47FDE8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Completed_BC1210B54390EF35DEFD88AE8F47FDE8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Completed_BC1210B54390EF35DEFD88AE8F47FDE8");
Params::GA_Outlander_AntiMaterialCharge_C_Completed_BC1210B54390EF35DEFD88AE8F47FDE8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Triggered_29EA705847CDF7F1457FB4B125B9704F
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Triggered_29EA705847CDF7F1457FB4B125B9704F(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Triggered_29EA705847CDF7F1457FB4B125B9704F");
Params::GA_Outlander_AntiMaterialCharge_C_Triggered_29EA705847CDF7F1457FB4B125B9704F Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Cancelled_29EA705847CDF7F1457FB4B125B9704F
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Cancelled_29EA705847CDF7F1457FB4B125B9704F(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Cancelled_29EA705847CDF7F1457FB4B125B9704F");
Params::GA_Outlander_AntiMaterialCharge_C_Cancelled_29EA705847CDF7F1457FB4B125B9704F Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Completed_29EA705847CDF7F1457FB4B125B9704F
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Completed_29EA705847CDF7F1457FB4B125B9704F(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Completed_29EA705847CDF7F1457FB4B125B9704F");
Params::GA_Outlander_AntiMaterialCharge_C_Completed_29EA705847CDF7F1457FB4B125B9704F Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Triggered_46A106FC46EA4689B0713182261BE9A8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Triggered_46A106FC46EA4689B0713182261BE9A8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Triggered_46A106FC46EA4689B0713182261BE9A8");
Params::GA_Outlander_AntiMaterialCharge_C_Triggered_46A106FC46EA4689B0713182261BE9A8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Cancelled_46A106FC46EA4689B0713182261BE9A8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Cancelled_46A106FC46EA4689B0713182261BE9A8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Cancelled_46A106FC46EA4689B0713182261BE9A8");
Params::GA_Outlander_AntiMaterialCharge_C_Cancelled_46A106FC46EA4689B0713182261BE9A8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Completed_46A106FC46EA4689B0713182261BE9A8
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Completed_46A106FC46EA4689B0713182261BE9A8(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Completed_46A106FC46EA4689B0713182261BE9A8");
Params::GA_Outlander_AntiMaterialCharge_C_Completed_46A106FC46EA4689B0713182261BE9A8 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Targeted_63C876A84981C19273666E9674DB57B0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Targeted_63C876A84981C19273666E9674DB57B0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Targeted_63C876A84981C19273666E9674DB57B0");
Params::GA_Outlander_AntiMaterialCharge_C_Targeted_63C876A84981C19273666E9674DB57B0 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Cancelled_63C876A84981C19273666E9674DB57B0
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Cancelled_63C876A84981C19273666E9674DB57B0(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Cancelled_63C876A84981C19273666E9674DB57B0");
Params::GA_Outlander_AntiMaterialCharge_C_Cancelled_63C876A84981C19273666E9674DB57B0 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Targeted_FE8A18834C65F680DC37488D7FC06BC5
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Targeted_FE8A18834C65F680DC37488D7FC06BC5(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Targeted_FE8A18834C65F680DC37488D7FC06BC5");
Params::GA_Outlander_AntiMaterialCharge_C_Targeted_FE8A18834C65F680DC37488D7FC06BC5 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.Cancelled_FE8A18834C65F680DC37488D7FC06BC5
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FGameplayTag& ApplicationTag (Parm)
void UGA_Outlander_AntiMaterialCharge_C::Cancelled_FE8A18834C65F680DC37488D7FC06BC5(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "Cancelled_FE8A18834C65F680DC37488D7FC06BC5");
Params::GA_Outlander_AntiMaterialCharge_C_Cancelled_FE8A18834C65F680DC37488D7FC06BC5 Parms{};
Parms.TargetData = std::move(TargetData);
Parms.ApplicationTag = std::move(ApplicationTag);
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.CheckOverlappingActors
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AActor* Actor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool* ShouldContinue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Outlander_AntiMaterialCharge_C::CheckOverlappingActors(class AActor* Actor, bool* ShouldContinue)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "CheckOverlappingActors");
Params::GA_Outlander_AntiMaterialCharge_C_CheckOverlappingActors Parms{};
Parms.Actor = Actor;
UObject::ProcessEvent(Func, &Parms);
if (ShouldContinue != nullptr)
*ShouldContinue = Parms.ShouldContinue;
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.SetVariables
// (Public, BlueprintCallable, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::SetVariables()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "SetVariables");
UObject::ProcessEvent(Func, nullptr);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.ToggleSteeringReduction
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool EnableSteeringReduction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UGA_Outlander_AntiMaterialCharge_C::ToggleSteeringReduction(bool EnableSteeringReduction)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "ToggleSteeringReduction");
Params::GA_Outlander_AntiMaterialCharge_C_ToggleSteeringReduction Parms{};
Parms.EnableSteeringReduction = EnableSteeringReduction;
UObject::ProcessEvent(Func, &Parms);
}
// Function GA_Outlander_AntiMaterialCharge.GA_Outlander_AntiMaterialCharge_C.AddChargeDamage
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UGA_Outlander_AntiMaterialCharge_C::AddChargeDamage()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("GA_Outlander_AntiMaterialCharge_C", "AddChargeDamage");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)