mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 03:33:27 +00:00
610 lines
23 KiB
C++
610 lines
23 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: GA_Explorer_Fragment
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#include "Basic.hpp"
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#include "GA_Explorer_Fragment_classes.hpp"
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#include "GA_Explorer_Fragment_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.ExecuteUbergraph_GA_Explorer_Fragment
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// (HasDefaults)
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UGA_Explorer_Fragment_C::ExecuteUbergraph_GA_Explorer_Fragment(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "ExecuteUbergraph_GA_Explorer_Fragment");
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Params::GA_Explorer_Fragment_C_ExecuteUbergraph_GA_Explorer_Fragment Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.K2_ActivateAbility
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// (Event, Protected, BlueprintEvent)
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void UGA_Explorer_Fragment_C::K2_ActivateAbility()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "K2_ActivateAbility");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Created_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Created_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Created_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Created_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Touched_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Touched_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Touched_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Touched_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Bounced_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Bounced_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Bounced_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Bounced_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Stopped_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Stopped_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Stopped_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Stopped_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Exploded_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Exploded_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Exploded_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Exploded_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Destroyed_56D0E8B74E6D3560ABB4BF82A5A31928
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FProjectileEventData& ProjectileData (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void UGA_Explorer_Fragment_C::Destroyed_56D0E8B74E6D3560ABB4BF82A5A31928(const struct FProjectileEventData& ProjectileData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Destroyed_56D0E8B74E6D3560ABB4BF82A5A31928");
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Params::GA_Explorer_Fragment_C_Destroyed_56D0E8B74E6D3560ABB4BF82A5A31928 Parms{};
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Parms.ProjectileData = std::move(ProjectileData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.OnComplete_AEBC8CA9454DB4A76A8336BD4EE30254
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// (BlueprintCallable, BlueprintEvent)
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void UGA_Explorer_Fragment_C::OnComplete_AEBC8CA9454DB4A76A8336BD4EE30254()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "OnComplete_AEBC8CA9454DB4A76A8336BD4EE30254");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.OnInterrupted_AEBC8CA9454DB4A76A8336BD4EE30254
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// (BlueprintCallable, BlueprintEvent)
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void UGA_Explorer_Fragment_C::OnInterrupted_AEBC8CA9454DB4A76A8336BD4EE30254()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "OnInterrupted_AEBC8CA9454DB4A76A8336BD4EE30254");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.OnCancelled_AEBC8CA9454DB4A76A8336BD4EE30254
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// (BlueprintCallable, BlueprintEvent)
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void UGA_Explorer_Fragment_C::OnCancelled_AEBC8CA9454DB4A76A8336BD4EE30254()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "OnCancelled_AEBC8CA9454DB4A76A8336BD4EE30254");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Targeted_D9A99A8E430AA4101B325597D2C21C37
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Targeted_D9A99A8E430AA4101B325597D2C21C37(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Targeted_D9A99A8E430AA4101B325597D2C21C37");
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Params::GA_Explorer_Fragment_C_Targeted_D9A99A8E430AA4101B325597D2C21C37 Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Cancelled_D9A99A8E430AA4101B325597D2C21C37
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Cancelled_D9A99A8E430AA4101B325597D2C21C37(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Cancelled_D9A99A8E430AA4101B325597D2C21C37");
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Params::GA_Explorer_Fragment_C_Cancelled_D9A99A8E430AA4101B325597D2C21C37 Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Targeted_0DCC89D649F1683B5F78AC9AEEA4CBBB
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Targeted_0DCC89D649F1683B5F78AC9AEEA4CBBB(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Targeted_0DCC89D649F1683B5F78AC9AEEA4CBBB");
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Params::GA_Explorer_Fragment_C_Targeted_0DCC89D649F1683B5F78AC9AEEA4CBBB Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Cancelled_0DCC89D649F1683B5F78AC9AEEA4CBBB
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Cancelled_0DCC89D649F1683B5F78AC9AEEA4CBBB(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Cancelled_0DCC89D649F1683B5F78AC9AEEA4CBBB");
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Params::GA_Explorer_Fragment_C_Cancelled_0DCC89D649F1683B5F78AC9AEEA4CBBB Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Targeted_AB9C57344D21682887FAA6B895FA1C6D
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Targeted_AB9C57344D21682887FAA6B895FA1C6D(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Targeted_AB9C57344D21682887FAA6B895FA1C6D");
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Params::GA_Explorer_Fragment_C_Targeted_AB9C57344D21682887FAA6B895FA1C6D Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.Cancelled_AB9C57344D21682887FAA6B895FA1C6D
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// (HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm)
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// const struct FGameplayTag& ApplicationTag (Parm)
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void UGA_Explorer_Fragment_C::Cancelled_AB9C57344D21682887FAA6B895FA1C6D(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "Cancelled_AB9C57344D21682887FAA6B895FA1C6D");
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Params::GA_Explorer_Fragment_C_Cancelled_AB9C57344D21682887FAA6B895FA1C6D Parms{};
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Parms.TargetData = std::move(TargetData);
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Parms.ApplicationTag = std::move(ApplicationTag);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.OffensiveFragment
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// E_ExplorerClassList ClassType_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FGameplayAbilityTargetDataHandle&TargetData (Parm)
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void UGA_Explorer_Fragment_C::OffensiveFragment(E_ExplorerClassList ClassType_0, const struct FGameplayAbilityTargetDataHandle& TargetData)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "OffensiveFragment");
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Params::GA_Explorer_Fragment_C_OffensiveFragment Parms{};
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Parms.ClassType_0 = ClassType_0;
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Parms.TargetData = std::move(TargetData);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.ActivateFragment
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// E_ExplorerFragmentTypes* FragmentType (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// E_ExplorerClassList* ClassType_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// struct FGameplayTag* ActivateEvent (Parm, OutParm)
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// bool* EndAbility (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UGA_Explorer_Fragment_C::ActivateFragment(E_ExplorerFragmentTypes* FragmentType, E_ExplorerClassList* ClassType_0, struct FGameplayTag* ActivateEvent, bool* EndAbility)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("GA_Explorer_Fragment_C", "ActivateFragment");
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Params::GA_Explorer_Fragment_C_ActivateFragment Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (FragmentType != nullptr)
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*FragmentType = Parms.FragmentType;
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if (ClassType_0 != nullptr)
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*ClassType_0 = Parms.ClassType_0;
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if (ActivateEvent != nullptr)
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*ActivateEvent = std::move(Parms.ActivateEvent);
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if (EndAbility != nullptr)
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*EndAbility = Parms.EndAbility;
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}
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// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.ClassSelection
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class AFortPlayerPawn* PlayerPawn_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class AFortPlayerPawn** ClassPawn_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// E_ExplorerClassList* SelectedClass (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool* EndAbility (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UGA_Explorer_Fragment_C::ClassSelection(class AFortPlayerPawn* PlayerPawn_0, class AFortPlayerPawn** ClassPawn_0, E_ExplorerClassList* SelectedClass, bool* EndAbility)
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{
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static class UFunction* Func = nullptr;
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|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "ClassSelection");
|
|
|
|
Params::GA_Explorer_Fragment_C_ClassSelection Parms{};
|
|
|
|
Parms.PlayerPawn_0 = PlayerPawn_0;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (ClassPawn_0 != nullptr)
|
|
*ClassPawn_0 = Parms.ClassPawn_0;
|
|
|
|
if (SelectedClass != nullptr)
|
|
*SelectedClass = Parms.SelectedClass;
|
|
|
|
if (EndAbility != nullptr)
|
|
*EndAbility = Parms.EndAbility;
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.DefensiveFragment
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// E_ExplorerClassList ClassType_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// const struct FGameplayAbilityTargetDataHandle&Target_Data (Parm)
|
|
// const struct FGameplayTag& Application_Tag (Parm)
|
|
|
|
void UGA_Explorer_Fragment_C::DefensiveFragment(E_ExplorerClassList ClassType_0, const struct FGameplayAbilityTargetDataHandle& Target_Data, const struct FGameplayTag& Application_Tag)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "DefensiveFragment");
|
|
|
|
Params::GA_Explorer_Fragment_C_DefensiveFragment Parms{};
|
|
|
|
Parms.ClassType_0 = ClassType_0;
|
|
Parms.Target_Data = std::move(Target_Data);
|
|
Parms.Application_Tag = std::move(Application_Tag);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.SpecialtyFragment
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// E_ExplorerClassList ClassType_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UGA_Explorer_Fragment_C::SpecialtyFragment(E_ExplorerClassList ClassType_0)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "SpecialtyFragment");
|
|
|
|
Params::GA_Explorer_Fragment_C_SpecialtyFragment Parms{};
|
|
|
|
Parms.ClassType_0 = ClassType_0;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.K2_GetIconOverride
|
|
// (HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UGA_Explorer_Fragment_C::K2_GetIconOverride()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "K2_GetIconOverride");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.SetupIconOverride
|
|
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
|
|
|
|
bool UGA_Explorer_Fragment_C::SetupIconOverride()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "SetupIconOverride");
|
|
|
|
Params::GA_Explorer_Fragment_C_SetupIconOverride Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.DarkHackyMath
|
|
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class AFortPlayerPawn* HitTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// float* SetByCallerValue (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UGA_Explorer_Fragment_C::DarkHackyMath(class AFortPlayerPawn* HitTarget, float* SetByCallerValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "DarkHackyMath");
|
|
|
|
Params::GA_Explorer_Fragment_C_DarkHackyMath Parms{};
|
|
|
|
Parms.HitTarget = HitTarget;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (SetByCallerValue != nullptr)
|
|
*SetByCallerValue = Parms.SetByCallerValue;
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.ApplyStatScaling
|
|
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class AB_BGA_Explorer_OutlanderFragmentBear_C*BearReference (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UGA_Explorer_Fragment_C::ApplyStatScaling(class AB_BGA_Explorer_OutlanderFragmentBear_C* BearReference)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "ApplyStatScaling");
|
|
|
|
Params::GA_Explorer_Fragment_C_ApplyStatScaling Parms{};
|
|
|
|
Parms.BearReference = BearReference;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.K2_CanActivateAbility
|
|
// (Event, Protected, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// const struct FGameplayAbilityActorInfo& ActorInfo (Parm, ContainsInstancedReference)
|
|
// struct FGameplayTagContainer* RelevantTags (Parm, OutParm)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
|
|
|
|
bool UGA_Explorer_Fragment_C::K2_CanActivateAbility(const struct FGameplayAbilityActorInfo& ActorInfo, struct FGameplayTagContainer* RelevantTags) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "K2_CanActivateAbility");
|
|
|
|
Params::GA_Explorer_Fragment_C_K2_CanActivateAbility Parms{};
|
|
|
|
Parms.ActorInfo = std::move(ActorInfo);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (RelevantTags != nullptr)
|
|
*RelevantTags = std::move(Parms.RelevantTags);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function GA_Explorer_Fragment.GA_Explorer_Fragment_C.K2_ShouldUseDecoTool
|
|
// (Event, Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure, Const)
|
|
// Parameters:
|
|
// const struct FGameplayAbilityActorInfo& ActorInfo (Parm, ContainsInstancedReference)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
|
|
|
|
bool UGA_Explorer_Fragment_C::K2_ShouldUseDecoTool(const struct FGameplayAbilityActorInfo& ActorInfo) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GA_Explorer_Fragment_C", "K2_ShouldUseDecoTool");
|
|
|
|
Params::GA_Explorer_Fragment_C_K2_ShouldUseDecoTool Parms{};
|
|
|
|
Parms.ActorInfo = std::move(ActorInfo);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
}
|
|
|
|
#pragma pack(pop)
|