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Alphanium/CppSDK/SDK/CoreUObject_structs.hpp

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70 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CoreUObject
#include "Basic.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Enum CoreUObject.EInterpCurveMode
// NumValues: 0x0007
enum class EInterpCurveMode : uint8
{
CIM_Linear = 0,
CIM_CurveAuto = 1,
CIM_Constant = 2,
CIM_CurveUser = 3,
CIM_CurveBreak = 4,
CIM_CurveAutoClamped = 5,
CIM_MAX = 6,
};
// Enum CoreUObject.ERangeBoundTypes
// NumValues: 0x0004
enum class ERangeBoundTypes : uint8
{
Exclusive = 0,
Inclusive = 1,
Open = 2,
ERangeBoundTypes_MAX = 3,
};
// Enum CoreUObject.EUnit
// NumValues: 0x0032
enum class EUnit : uint8
{
Micrometers = 0,
Millimeters = 1,
Centimeters = 2,
Meters = 3,
Kilometers = 4,
Inches = 5,
Feet = 6,
Yards = 7,
Miles = 8,
Lightyears = 9,
Degrees = 10,
Radians = 11,
MetersPerSecond = 12,
KilometersPerHour = 13,
MilesPerHour = 14,
Celsius = 15,
Farenheit = 16,
Kelvin = 17,
Micrograms = 18,
Milligrams = 19,
Grams = 20,
Kilograms = 21,
MetricTons = 22,
Ounces = 23,
Pounds = 24,
Stones = 25,
Newtons = 26,
PoundsForce = 27,
KilogramsForce = 28,
Hertz = 29,
Kilohertz = 30,
Megahertz = 31,
Gigahertz = 32,
RevolutionsPerMinute = 33,
Bytes = 34,
Kilobytes = 35,
Megabytes = 36,
Gigabytes = 37,
Terabytes = 38,
Lumens = 39,
Milliseconds = 40,
Seconds = 41,
Minutes = 42,
Hours = 43,
Days = 44,
Months = 45,
Years = 46,
Multiplier = 47,
Unspecified = 48,
EUnit_MAX = 49,
};
// Enum CoreUObject.EMouseCursor
// NumValues: 0x000F
enum class EMouseCursor : uint8
{
None = 0,
Default = 1,
TextEditBeam = 2,
ResizeLeftRight = 3,
ResizeUpDown = 4,
ResizeSouthEast = 5,
ResizeSouthWest = 6,
CardinalCross = 7,
Crosshairs = 8,
Hand = 9,
GrabHand = 10,
GrabHandClosed = 11,
SlashedCircle = 12,
EyeDropper = 13,
EMouseCursor_MAX = 14,
};
// Enum CoreUObject.EPixelFormat
// NumValues: 0x003A
enum class EPixelFormat : uint8
{
PF_Unknown = 0,
PF_A32B32G32R32F = 1,
PF_B8G8R8A8 = 2,
PF_G8 = 3,
PF_G16 = 4,
PF_DXT1 = 5,
PF_DXT3 = 6,
PF_DXT5 = 7,
PF_UYVY = 8,
PF_FloatRGB = 9,
PF_FloatRGBA = 10,
PF_DepthStencil = 11,
PF_ShadowDepth = 12,
PF_R32_FLOAT = 13,
PF_G16R16 = 14,
PF_G16R16F = 15,
PF_G16R16F_FILTER = 16,
PF_G32R32F = 17,
PF_A2B10G10R10 = 18,
PF_A16B16G16R16 = 19,
PF_D24 = 20,
PF_R16F = 21,
PF_R16F_FILTER = 22,
PF_BC5 = 23,
PF_V8U8 = 24,
PF_A1 = 25,
PF_FloatR11G11B10 = 26,
PF_A8 = 27,
PF_R32_UINT = 28,
PF_R32_SINT = 29,
PF_PVRTC2 = 30,
PF_PVRTC4 = 31,
PF_R16_UINT = 32,
PF_R16_SINT = 33,
PF_R16G16B16A16_UINT = 34,
PF_R16G16B16A16_SINT = 35,
PF_R5G6B5_UNORM = 36,
PF_R8G8B8A8 = 37,
PF_A8R8G8B8 = 38,
PF_BC4 = 39,
PF_R8G8 = 40,
PF_ATC_RGB = 41,
PF_ATC_RGBA_E = 42,
PF_ATC_RGBA_I = 43,
PF_X24_G8 = 44,
PF_ETC1 = 45,
PF_ETC2_RGB = 46,
PF_ETC2_RGBA = 47,
PF_R32G32B32A32_UINT = 48,
PF_R16G16_UINT = 49,
PF_ASTC_4x4 = 50,
PF_ASTC_6x6 = 51,
PF_ASTC_8x8 = 52,
PF_ASTC_10x10 = 53,
PF_ASTC_12x12 = 54,
PF_BC6H = 55,
PF_BC7 = 56,
PF_MAX_0 = 57,
};
// Enum CoreUObject.EAxis
// NumValues: 0x0005
enum class EAxis : uint8
{
None = 0,
X = 1,
Y = 2,
Z = 3,
EAxis_MAX = 4,
};
// Enum CoreUObject.ELogTimes
// NumValues: 0x0004
enum class ELogTimes : uint8
{
None = 0,
UTC = 1,
SinceGStartTime = 2,
ELogTimes_MAX = 3,
};
// Enum CoreUObject.ESearchDir
// NumValues: 0x0003
enum class ESearchDir : uint8
{
FromStart = 0,
FromEnd = 1,
ESearchDir_MAX = 2,
};
// Enum CoreUObject.ESearchCase
// NumValues: 0x0003
enum class ESearchCase : uint8
{
CaseSensitive = 0,
IgnoreCase = 1,
ESearchCase_MAX = 2,
};
// ScriptStruct CoreUObject.Guid
// 0x0010 (0x0010 - 0x0000)
struct FGuid final
{
public:
int32 A; // 0x0000(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 B; // 0x0004(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 C; // 0x0008(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 D; // 0x000C(0x0004)(Edit, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FGuid) == 0x000004, "Wrong alignment on FGuid");
static_assert(sizeof(FGuid) == 0x000010, "Wrong size on FGuid");
static_assert(offsetof(FGuid, A) == 0x000000, "Member 'FGuid::A' has a wrong offset!");
static_assert(offsetof(FGuid, B) == 0x000004, "Member 'FGuid::B' has a wrong offset!");
static_assert(offsetof(FGuid, C) == 0x000008, "Member 'FGuid::C' has a wrong offset!");
static_assert(offsetof(FGuid, D) == 0x00000C, "Member 'FGuid::D' has a wrong offset!");
// ScriptStruct CoreUObject.Vector
// 0x000C (0x000C - 0x0000)
struct FVector
{
public:
using UnderlayingType = float;
float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
FVector& Normalize()
{
*this /= Magnitude();
return *this;
}
FVector& operator*=(const FVector& Other)
{
*this = *this * Other;
return *this;
}
FVector& operator*=(float Scalar)
{
*this = *this * Scalar;
return *this;
}
FVector& operator+=(const FVector& Other)
{
*this = *this + Other;
return *this;
}
FVector& operator-=(const FVector& Other)
{
*this = *this - Other;
return *this;
}
FVector& operator/=(const FVector& Other)
{
*this = *this / Other;
return *this;
}
FVector& operator/=(float Scalar)
{
*this = *this / Scalar;
return *this;
}
UnderlayingType Dot(const FVector& Other) const
{
return (X * Other.X) + (Y * Other.Y) + (Z * Other.Z);
}
UnderlayingType GetDistanceTo(const FVector& Other) const
{
FVector DiffVector = Other - *this;
return DiffVector.Magnitude();
}
UnderlayingType GetDistanceToInMeters(const FVector& Other) const
{
return GetDistanceTo(Other) * static_cast<UnderlayingType>(0.01);
}
FVector GetNormalized() const
{
return *this / Magnitude();
}
bool IsZero() const
{
return X == 0.0 && Y == 0.0 && Z == 0.0;
}
UnderlayingType Magnitude() const
{
return std::sqrt((X * X) + (Y * Y) + (Z * Z));
}
bool operator!=(const FVector& Other) const
{
return X != Other.X || Y != Other.Y || Z != Other.Z;
}
FVector operator*(const FVector& Other) const
{
return { X * Other.X, Y * Other.Y, Z * Other.Z };
}
FVector operator*(float Scalar) const
{
return { X * Scalar, Y * Scalar, Z * Scalar };
}
FVector operator+(const FVector& Other) const
{
return { X + Other.X, Y + Other.Y, Z + Other.Z };
}
FVector operator-(const FVector& Other) const
{
return { X - Other.X, Y - Other.Y, Z - Other.Z };
}
FVector operator/(const FVector& Other) const
{
if (Other.X == 0.0f || Other.Y == 0.0f ||Other.Z == 0.0f)
return *this;
return { X / Other.X, Y / Other.Y, Z / Other.Z };
}
FVector operator/(float Scalar) const
{
if (Scalar == 0.0f)
return *this;
return { X / Scalar, Y / Scalar, Z / Scalar };
}
bool operator==(const FVector& Other) const
{
return X == Other.X && Y == Other.Y && Z == Other.Z;
}
};
static_assert(alignof(FVector) == 0x000004, "Wrong alignment on FVector");
static_assert(sizeof(FVector) == 0x00000C, "Wrong size on FVector");
static_assert(offsetof(FVector, X) == 0x000000, "Member 'FVector::X' has a wrong offset!");
static_assert(offsetof(FVector, Y) == 0x000004, "Member 'FVector::Y' has a wrong offset!");
static_assert(offsetof(FVector, Z) == 0x000008, "Member 'FVector::Z' has a wrong offset!");
// ScriptStruct CoreUObject.TwoVectors
// 0x0018 (0x0018 - 0x0000)
struct FTwoVectors final
{
public:
struct FVector v1; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector v2; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
static_assert(alignof(FTwoVectors) == 0x000004, "Wrong alignment on FTwoVectors");
static_assert(sizeof(FTwoVectors) == 0x000018, "Wrong size on FTwoVectors");
static_assert(offsetof(FTwoVectors, v1) == 0x000000, "Member 'FTwoVectors::v1' has a wrong offset!");
static_assert(offsetof(FTwoVectors, v2) == 0x00000C, "Member 'FTwoVectors::v2' has a wrong offset!");
// ScriptStruct CoreUObject.Plane
// 0x0004 (0x0010 - 0x000C)
struct alignas(0x10) FPlane final : public FVector
{
public:
float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FPlane) == 0x000010, "Wrong alignment on FPlane");
static_assert(sizeof(FPlane) == 0x000010, "Wrong size on FPlane");
static_assert(offsetof(FPlane, W) == 0x00000C, "Member 'FPlane::W' has a wrong offset!");
// ScriptStruct CoreUObject.Matrix
// 0x0040 (0x0040 - 0x0000)
struct FMatrix final
{
public:
struct FPlane XPlane; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FPlane YPlane; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FPlane ZPlane; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FPlane WPlane; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
static_assert(alignof(FMatrix) == 0x000010, "Wrong alignment on FMatrix");
static_assert(sizeof(FMatrix) == 0x000040, "Wrong size on FMatrix");
static_assert(offsetof(FMatrix, XPlane) == 0x000000, "Member 'FMatrix::XPlane' has a wrong offset!");
static_assert(offsetof(FMatrix, YPlane) == 0x000010, "Member 'FMatrix::YPlane' has a wrong offset!");
static_assert(offsetof(FMatrix, ZPlane) == 0x000020, "Member 'FMatrix::ZPlane' has a wrong offset!");
static_assert(offsetof(FMatrix, WPlane) == 0x000030, "Member 'FMatrix::WPlane' has a wrong offset!");
// ScriptStruct CoreUObject.Vector4
// 0x0010 (0x0010 - 0x0000)
struct alignas(0x10) FVector4 final
{
public:
float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FVector4) == 0x000010, "Wrong alignment on FVector4");
static_assert(sizeof(FVector4) == 0x000010, "Wrong size on FVector4");
static_assert(offsetof(FVector4, X) == 0x000000, "Member 'FVector4::X' has a wrong offset!");
static_assert(offsetof(FVector4, Y) == 0x000004, "Member 'FVector4::Y' has a wrong offset!");
static_assert(offsetof(FVector4, Z) == 0x000008, "Member 'FVector4::Z' has a wrong offset!");
static_assert(offsetof(FVector4, W) == 0x00000C, "Member 'FVector4::W' has a wrong offset!");
// ScriptStruct CoreUObject.RandomStream
// 0x0008 (0x0008 - 0x0000)
struct FRandomStream final
{
public:
int32 InitialSeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Seed; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FRandomStream) == 0x000004, "Wrong alignment on FRandomStream");
static_assert(sizeof(FRandomStream) == 0x000008, "Wrong size on FRandomStream");
static_assert(offsetof(FRandomStream, InitialSeed) == 0x000000, "Member 'FRandomStream::InitialSeed' has a wrong offset!");
static_assert(offsetof(FRandomStream, Seed) == 0x000004, "Member 'FRandomStream::Seed' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointFloat
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurvePointFloat final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutVal; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ArriveTangent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeaveTangent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointFloat) == 0x000004, "Wrong alignment on FInterpCurvePointFloat");
static_assert(sizeof(FInterpCurvePointFloat) == 0x000014, "Wrong size on FInterpCurvePointFloat");
static_assert(offsetof(FInterpCurvePointFloat, InVal) == 0x000000, "Member 'FInterpCurvePointFloat::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointFloat, OutVal) == 0x000004, "Member 'FInterpCurvePointFloat::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointFloat, ArriveTangent) == 0x000008, "Member 'FInterpCurvePointFloat::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointFloat, LeaveTangent) == 0x00000C, "Member 'FInterpCurvePointFloat::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointFloat, InterpMode) == 0x000010, "Member 'FInterpCurvePointFloat::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveFloat
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveFloat final
{
public:
TArray<struct FInterpCurvePointFloat> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveFloat) == 0x000004, "Wrong alignment on FInterpCurveFloat");
static_assert(sizeof(FInterpCurveFloat) == 0x000014, "Wrong size on FInterpCurveFloat");
static_assert(offsetof(FInterpCurveFloat, Points) == 0x000000, "Member 'FInterpCurveFloat::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveFloat, bIsLooped) == 0x00000C, "Member 'FInterpCurveFloat::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveFloat, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveFloat::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.Rotator
// 0x000C (0x000C - 0x0000)
struct FRotator final
{
public:
float Pitch; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Roll; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FRotator) == 0x000004, "Wrong alignment on FRotator");
static_assert(sizeof(FRotator) == 0x00000C, "Wrong size on FRotator");
static_assert(offsetof(FRotator, Pitch) == 0x000000, "Member 'FRotator::Pitch' has a wrong offset!");
static_assert(offsetof(FRotator, Yaw) == 0x000004, "Member 'FRotator::Yaw' has a wrong offset!");
static_assert(offsetof(FRotator, Roll) == 0x000008, "Member 'FRotator::Roll' has a wrong offset!");
// ScriptStruct CoreUObject.Vector2D
// 0x0008 (0x0008 - 0x0000)
struct FVector2D final
{
public:
using UnderlayingType = float;
float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
FVector2D& Normalize()
{
*this /= Magnitude();
return *this;
}
FVector2D& operator*=(const FVector2D& Other)
{
*this = *this * Other;
return *this;
}
FVector2D& operator*=(float Scalar)
{
*this = *this * Scalar;
return *this;
}
FVector2D& operator+=(const FVector2D& Other)
{
*this = *this + Other;
return *this;
}
FVector2D& operator-=(const FVector2D& Other)
{
*this = *this - Other;
return *this;
}
FVector2D& operator/=(const FVector2D& Other)
{
*this = *this / Other;
return *this;
}
FVector2D& operator/=(float Scalar)
{
*this = *this / Scalar;
return *this;
}
UnderlayingType Dot(const FVector2D& Other) const
{
return (X * Other.X) + (Y * Other.Y);
}
UnderlayingType GetDistanceTo(const FVector2D& Other) const
{
FVector2D DiffVector = Other - *this;
return DiffVector.Magnitude();
}
FVector2D GetNormalized() const
{
return *this / Magnitude();
}
bool IsZero() const
{
return X == 0.0 && Y == 0.0;
}
UnderlayingType Magnitude() const
{
return std::sqrt((X * X) + (Y * Y));
}
bool operator!=(const FVector2D& Other) const
{
return X != Other.X || Y != Other.Y;
}
FVector2D operator*(const FVector2D& Other) const
{
return { X * Other.X, Y * Other.Y };
}
FVector2D operator*(float Scalar) const
{
return { X * Scalar, Y * Scalar };
}
FVector2D operator+(const FVector2D& Other) const
{
return { X + Other.X, Y + Other.Y };
}
FVector2D operator-(const FVector2D& Other) const
{
return { X - Other.X, Y - Other.Y };
}
FVector2D operator/(const FVector2D& Other) const
{
if (Other.X == 0.0f || Other.Y == 0.0f)
return *this;
return { X / Other.X, Y / Other.Y };
}
FVector2D operator/(float Scalar) const
{
if (Scalar == 0.0f)
return *this;
return { X / Scalar, Y / Scalar };
}
bool operator==(const FVector2D& Other) const
{
return X == Other.X && Y == Other.Y;
}
};
static_assert(alignof(FVector2D) == 0x000004, "Wrong alignment on FVector2D");
static_assert(sizeof(FVector2D) == 0x000008, "Wrong size on FVector2D");
static_assert(offsetof(FVector2D, X) == 0x000000, "Member 'FVector2D::X' has a wrong offset!");
static_assert(offsetof(FVector2D, Y) == 0x000004, "Member 'FVector2D::Y' has a wrong offset!");
// ScriptStruct CoreUObject.Timespan
// 0x0008 (0x0008 - 0x0000)
struct alignas(0x04) FTimespan final
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FTimespan) == 0x000004, "Wrong alignment on FTimespan");
static_assert(sizeof(FTimespan) == 0x000008, "Wrong size on FTimespan");
// ScriptStruct CoreUObject.Quat
// 0x0010 (0x0010 - 0x0000)
struct alignas(0x10) FQuat final
{
public:
float X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float W; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FQuat) == 0x000010, "Wrong alignment on FQuat");
static_assert(sizeof(FQuat) == 0x000010, "Wrong size on FQuat");
static_assert(offsetof(FQuat, X) == 0x000000, "Member 'FQuat::X' has a wrong offset!");
static_assert(offsetof(FQuat, Y) == 0x000004, "Member 'FQuat::Y' has a wrong offset!");
static_assert(offsetof(FQuat, Z) == 0x000008, "Member 'FQuat::Z' has a wrong offset!");
static_assert(offsetof(FQuat, W) == 0x00000C, "Member 'FQuat::W' has a wrong offset!");
// ScriptStruct CoreUObject.FloatRangeBound
// 0x0008 (0x0008 - 0x0000)
struct FFloatRangeBound final
{
public:
ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FFloatRangeBound) == 0x000004, "Wrong alignment on FFloatRangeBound");
static_assert(sizeof(FFloatRangeBound) == 0x000008, "Wrong size on FFloatRangeBound");
static_assert(offsetof(FFloatRangeBound, Type) == 0x000000, "Member 'FFloatRangeBound::Type' has a wrong offset!");
static_assert(offsetof(FFloatRangeBound, Value) == 0x000004, "Member 'FFloatRangeBound::Value' has a wrong offset!");
// ScriptStruct CoreUObject.PackedNormal
// 0x0004 (0x0004 - 0x0000)
struct FPackedNormal final
{
public:
uint8 X; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Y; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Z; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 W; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FPackedNormal) == 0x000001, "Wrong alignment on FPackedNormal");
static_assert(sizeof(FPackedNormal) == 0x000004, "Wrong size on FPackedNormal");
static_assert(offsetof(FPackedNormal, X) == 0x000000, "Member 'FPackedNormal::X' has a wrong offset!");
static_assert(offsetof(FPackedNormal, Y) == 0x000001, "Member 'FPackedNormal::Y' has a wrong offset!");
static_assert(offsetof(FPackedNormal, Z) == 0x000002, "Member 'FPackedNormal::Z' has a wrong offset!");
static_assert(offsetof(FPackedNormal, W) == 0x000003, "Member 'FPackedNormal::W' has a wrong offset!");
// ScriptStruct CoreUObject.IntPoint
// 0x0008 (0x0008 - 0x0000)
struct FIntPoint final
{
public:
int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FIntPoint) == 0x000004, "Wrong alignment on FIntPoint");
static_assert(sizeof(FIntPoint) == 0x000008, "Wrong size on FIntPoint");
static_assert(offsetof(FIntPoint, X) == 0x000000, "Member 'FIntPoint::X' has a wrong offset!");
static_assert(offsetof(FIntPoint, Y) == 0x000004, "Member 'FIntPoint::Y' has a wrong offset!");
// ScriptStruct CoreUObject.IntVector
// 0x000C (0x000C - 0x0000)
struct FIntVector final
{
public:
int32 X; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Y; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Z; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FIntVector) == 0x000004, "Wrong alignment on FIntVector");
static_assert(sizeof(FIntVector) == 0x00000C, "Wrong size on FIntVector");
static_assert(offsetof(FIntVector, X) == 0x000000, "Member 'FIntVector::X' has a wrong offset!");
static_assert(offsetof(FIntVector, Y) == 0x000004, "Member 'FIntVector::Y' has a wrong offset!");
static_assert(offsetof(FIntVector, Z) == 0x000008, "Member 'FIntVector::Z' has a wrong offset!");
// ScriptStruct CoreUObject.Color
// 0x0004 (0x0004 - 0x0000)
struct alignas(0x04) FColor final
{
public:
uint8 B; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 G; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 R; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 A; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FColor) == 0x000004, "Wrong alignment on FColor");
static_assert(sizeof(FColor) == 0x000004, "Wrong size on FColor");
static_assert(offsetof(FColor, B) == 0x000000, "Member 'FColor::B' has a wrong offset!");
static_assert(offsetof(FColor, G) == 0x000001, "Member 'FColor::G' has a wrong offset!");
static_assert(offsetof(FColor, R) == 0x000002, "Member 'FColor::R' has a wrong offset!");
static_assert(offsetof(FColor, A) == 0x000003, "Member 'FColor::A' has a wrong offset!");
// ScriptStruct CoreUObject.LinearColor
// 0x0010 (0x0010 - 0x0000)
struct FLinearColor final
{
public:
float R; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float G; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float B; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float A; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FLinearColor) == 0x000004, "Wrong alignment on FLinearColor");
static_assert(sizeof(FLinearColor) == 0x000010, "Wrong size on FLinearColor");
static_assert(offsetof(FLinearColor, R) == 0x000000, "Member 'FLinearColor::R' has a wrong offset!");
static_assert(offsetof(FLinearColor, G) == 0x000004, "Member 'FLinearColor::G' has a wrong offset!");
static_assert(offsetof(FLinearColor, B) == 0x000008, "Member 'FLinearColor::B' has a wrong offset!");
static_assert(offsetof(FLinearColor, A) == 0x00000C, "Member 'FLinearColor::A' has a wrong offset!");
// ScriptStruct CoreUObject.Box
// 0x001C (0x001C - 0x0000)
struct FBox final
{
public:
struct FVector Min; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Max; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 IsValid; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FBox) == 0x000004, "Wrong alignment on FBox");
static_assert(sizeof(FBox) == 0x00001C, "Wrong size on FBox");
static_assert(offsetof(FBox, Min) == 0x000000, "Member 'FBox::Min' has a wrong offset!");
static_assert(offsetof(FBox, Max) == 0x00000C, "Member 'FBox::Max' has a wrong offset!");
static_assert(offsetof(FBox, IsValid) == 0x000018, "Member 'FBox::IsValid' has a wrong offset!");
// ScriptStruct CoreUObject.Box2D
// 0x0014 (0x0014 - 0x0000)
struct FBox2D final
{
public:
struct FVector2D Min; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Max; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bIsValid; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FBox2D) == 0x000004, "Wrong alignment on FBox2D");
static_assert(sizeof(FBox2D) == 0x000014, "Wrong size on FBox2D");
static_assert(offsetof(FBox2D, Min) == 0x000000, "Member 'FBox2D::Min' has a wrong offset!");
static_assert(offsetof(FBox2D, Max) == 0x000008, "Member 'FBox2D::Max' has a wrong offset!");
static_assert(offsetof(FBox2D, bIsValid) == 0x000010, "Member 'FBox2D::bIsValid' has a wrong offset!");
// ScriptStruct CoreUObject.BoxSphereBounds
// 0x001C (0x001C - 0x0000)
struct FBoxSphereBounds final
{
public:
struct FVector Origin; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FBoxSphereBounds) == 0x000004, "Wrong alignment on FBoxSphereBounds");
static_assert(sizeof(FBoxSphereBounds) == 0x00001C, "Wrong size on FBoxSphereBounds");
static_assert(offsetof(FBoxSphereBounds, Origin) == 0x000000, "Member 'FBoxSphereBounds::Origin' has a wrong offset!");
static_assert(offsetof(FBoxSphereBounds, BoxExtent) == 0x00000C, "Member 'FBoxSphereBounds::BoxExtent' has a wrong offset!");
static_assert(offsetof(FBoxSphereBounds, SphereRadius) == 0x000018, "Member 'FBoxSphereBounds::SphereRadius' has a wrong offset!");
// ScriptStruct CoreUObject.OrientedBox
// 0x003C (0x003C - 0x0000)
struct FOrientedBox final
{
public:
struct FVector Center; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector AxisX; // 0x000C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector AxisY; // 0x0018(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector AxisZ; // 0x0024(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float ExtentX; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExtentY; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExtentZ; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FOrientedBox) == 0x000004, "Wrong alignment on FOrientedBox");
static_assert(sizeof(FOrientedBox) == 0x00003C, "Wrong size on FOrientedBox");
static_assert(offsetof(FOrientedBox, Center) == 0x000000, "Member 'FOrientedBox::Center' has a wrong offset!");
static_assert(offsetof(FOrientedBox, AxisX) == 0x00000C, "Member 'FOrientedBox::AxisX' has a wrong offset!");
static_assert(offsetof(FOrientedBox, AxisY) == 0x000018, "Member 'FOrientedBox::AxisY' has a wrong offset!");
static_assert(offsetof(FOrientedBox, AxisZ) == 0x000024, "Member 'FOrientedBox::AxisZ' has a wrong offset!");
static_assert(offsetof(FOrientedBox, ExtentX) == 0x000030, "Member 'FOrientedBox::ExtentX' has a wrong offset!");
static_assert(offsetof(FOrientedBox, ExtentY) == 0x000034, "Member 'FOrientedBox::ExtentY' has a wrong offset!");
static_assert(offsetof(FOrientedBox, ExtentZ) == 0x000038, "Member 'FOrientedBox::ExtentZ' has a wrong offset!");
// ScriptStruct CoreUObject.StringAssetReference
// 0x000C (0x000C - 0x0000)
struct FStringAssetReference
{
public:
class FString AssetLongPathname; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FStringAssetReference) == 0x000004, "Wrong alignment on FStringAssetReference");
static_assert(sizeof(FStringAssetReference) == 0x00000C, "Wrong size on FStringAssetReference");
static_assert(offsetof(FStringAssetReference, AssetLongPathname) == 0x000000, "Member 'FStringAssetReference::AssetLongPathname' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointVector2D
// 0x0020 (0x0020 - 0x0000)
struct FInterpCurvePointVector2D final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D OutVal; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D ArriveTangent; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D LeaveTangent; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointVector2D) == 0x000004, "Wrong alignment on FInterpCurvePointVector2D");
static_assert(sizeof(FInterpCurvePointVector2D) == 0x000020, "Wrong size on FInterpCurvePointVector2D");
static_assert(offsetof(FInterpCurvePointVector2D, InVal) == 0x000000, "Member 'FInterpCurvePointVector2D::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector2D, OutVal) == 0x000004, "Member 'FInterpCurvePointVector2D::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector2D, ArriveTangent) == 0x00000C, "Member 'FInterpCurvePointVector2D::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector2D, LeaveTangent) == 0x000014, "Member 'FInterpCurvePointVector2D::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector2D, InterpMode) == 0x00001C, "Member 'FInterpCurvePointVector2D::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveVector2D
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveVector2D final
{
public:
TArray<struct FInterpCurvePointVector2D> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveVector2D) == 0x000004, "Wrong alignment on FInterpCurveVector2D");
static_assert(sizeof(FInterpCurveVector2D) == 0x000014, "Wrong size on FInterpCurveVector2D");
static_assert(offsetof(FInterpCurveVector2D, Points) == 0x000000, "Member 'FInterpCurveVector2D::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveVector2D, bIsLooped) == 0x00000C, "Member 'FInterpCurveVector2D::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveVector2D, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveVector2D::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.Int32RangeBound
// 0x0008 (0x0008 - 0x0000)
struct FInt32RangeBound final
{
public:
ERangeBoundTypes Type; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Value; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInt32RangeBound) == 0x000004, "Wrong alignment on FInt32RangeBound");
static_assert(sizeof(FInt32RangeBound) == 0x000008, "Wrong size on FInt32RangeBound");
static_assert(offsetof(FInt32RangeBound, Type) == 0x000000, "Member 'FInt32RangeBound::Type' has a wrong offset!");
static_assert(offsetof(FInt32RangeBound, Value) == 0x000004, "Member 'FInt32RangeBound::Value' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointVector
// 0x002C (0x002C - 0x0000)
struct FInterpCurvePointVector final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutVal; // 0x0004(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ArriveTangent; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LeaveTangent; // 0x001C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointVector) == 0x000004, "Wrong alignment on FInterpCurvePointVector");
static_assert(sizeof(FInterpCurvePointVector) == 0x00002C, "Wrong size on FInterpCurvePointVector");
static_assert(offsetof(FInterpCurvePointVector, InVal) == 0x000000, "Member 'FInterpCurvePointVector::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector, OutVal) == 0x000004, "Member 'FInterpCurvePointVector::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector, ArriveTangent) == 0x000010, "Member 'FInterpCurvePointVector::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector, LeaveTangent) == 0x00001C, "Member 'FInterpCurvePointVector::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointVector, InterpMode) == 0x000028, "Member 'FInterpCurvePointVector::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.FloatInterval
// 0x0008 (0x0008 - 0x0000)
struct FFloatInterval final
{
public:
float Min; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Max; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FFloatInterval) == 0x000004, "Wrong alignment on FFloatInterval");
static_assert(sizeof(FFloatInterval) == 0x000008, "Wrong size on FFloatInterval");
static_assert(offsetof(FFloatInterval, Min) == 0x000000, "Member 'FFloatInterval::Min' has a wrong offset!");
static_assert(offsetof(FFloatInterval, Max) == 0x000004, "Member 'FFloatInterval::Max' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveVector
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveVector final
{
public:
TArray<struct FInterpCurvePointVector> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveVector) == 0x000004, "Wrong alignment on FInterpCurveVector");
static_assert(sizeof(FInterpCurveVector) == 0x000014, "Wrong size on FInterpCurveVector");
static_assert(offsetof(FInterpCurveVector, Points) == 0x000000, "Member 'FInterpCurveVector::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveVector, bIsLooped) == 0x00000C, "Member 'FInterpCurveVector::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveVector, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveVector::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointQuat
// 0x0050 (0x0050 - 0x0000)
struct FInterpCurvePointQuat final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FQuat OutVal; // 0x0010(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FQuat ArriveTangent; // 0x0020(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FQuat LeaveTangent; // 0x0030(0x0010)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0xF]; // 0x0041(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointQuat) == 0x000010, "Wrong alignment on FInterpCurvePointQuat");
static_assert(sizeof(FInterpCurvePointQuat) == 0x000050, "Wrong size on FInterpCurvePointQuat");
static_assert(offsetof(FInterpCurvePointQuat, InVal) == 0x000000, "Member 'FInterpCurvePointQuat::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointQuat, OutVal) == 0x000010, "Member 'FInterpCurvePointQuat::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointQuat, ArriveTangent) == 0x000020, "Member 'FInterpCurvePointQuat::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointQuat, LeaveTangent) == 0x000030, "Member 'FInterpCurvePointQuat::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointQuat, InterpMode) == 0x000040, "Member 'FInterpCurvePointQuat::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveQuat
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveQuat final
{
public:
TArray<struct FInterpCurvePointQuat> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveQuat) == 0x000004, "Wrong alignment on FInterpCurveQuat");
static_assert(sizeof(FInterpCurveQuat) == 0x000014, "Wrong size on FInterpCurveQuat");
static_assert(offsetof(FInterpCurveQuat, Points) == 0x000000, "Member 'FInterpCurveQuat::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveQuat, bIsLooped) == 0x00000C, "Member 'FInterpCurveQuat::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveQuat, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveQuat::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointTwoVectors
// 0x0050 (0x0050 - 0x0000)
struct FInterpCurvePointTwoVectors final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTwoVectors OutVal; // 0x0004(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTwoVectors ArriveTangent; // 0x001C(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTwoVectors LeaveTangent; // 0x0034(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointTwoVectors) == 0x000004, "Wrong alignment on FInterpCurvePointTwoVectors");
static_assert(sizeof(FInterpCurvePointTwoVectors) == 0x000050, "Wrong size on FInterpCurvePointTwoVectors");
static_assert(offsetof(FInterpCurvePointTwoVectors, InVal) == 0x000000, "Member 'FInterpCurvePointTwoVectors::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointTwoVectors, OutVal) == 0x000004, "Member 'FInterpCurvePointTwoVectors::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointTwoVectors, ArriveTangent) == 0x00001C, "Member 'FInterpCurvePointTwoVectors::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointTwoVectors, LeaveTangent) == 0x000034, "Member 'FInterpCurvePointTwoVectors::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointTwoVectors, InterpMode) == 0x00004C, "Member 'FInterpCurvePointTwoVectors::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveTwoVectors
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveTwoVectors final
{
public:
TArray<struct FInterpCurvePointTwoVectors> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveTwoVectors) == 0x000004, "Wrong alignment on FInterpCurveTwoVectors");
static_assert(sizeof(FInterpCurveTwoVectors) == 0x000014, "Wrong size on FInterpCurveTwoVectors");
static_assert(offsetof(FInterpCurveTwoVectors, Points) == 0x000000, "Member 'FInterpCurveTwoVectors::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveTwoVectors, bIsLooped) == 0x00000C, "Member 'FInterpCurveTwoVectors::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveTwoVectors, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveTwoVectors::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurvePointLinearColor
// 0x0038 (0x0038 - 0x0000)
struct FInterpCurvePointLinearColor final
{
public:
float InVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor OutVal; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor ArriveTangent; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FLinearColor LeaveTangent; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EInterpCurveMode InterpMode; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FInterpCurvePointLinearColor) == 0x000004, "Wrong alignment on FInterpCurvePointLinearColor");
static_assert(sizeof(FInterpCurvePointLinearColor) == 0x000038, "Wrong size on FInterpCurvePointLinearColor");
static_assert(offsetof(FInterpCurvePointLinearColor, InVal) == 0x000000, "Member 'FInterpCurvePointLinearColor::InVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointLinearColor, OutVal) == 0x000004, "Member 'FInterpCurvePointLinearColor::OutVal' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointLinearColor, ArriveTangent) == 0x000014, "Member 'FInterpCurvePointLinearColor::ArriveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointLinearColor, LeaveTangent) == 0x000024, "Member 'FInterpCurvePointLinearColor::LeaveTangent' has a wrong offset!");
static_assert(offsetof(FInterpCurvePointLinearColor, InterpMode) == 0x000034, "Member 'FInterpCurvePointLinearColor::InterpMode' has a wrong offset!");
// ScriptStruct CoreUObject.InterpCurveLinearColor
// 0x0014 (0x0014 - 0x0000)
struct FInterpCurveLinearColor final
{
public:
TArray<struct FInterpCurvePointLinearColor> Points; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bIsLooped; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float LoopKeyOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInterpCurveLinearColor) == 0x000004, "Wrong alignment on FInterpCurveLinearColor");
static_assert(sizeof(FInterpCurveLinearColor) == 0x000014, "Wrong size on FInterpCurveLinearColor");
static_assert(offsetof(FInterpCurveLinearColor, Points) == 0x000000, "Member 'FInterpCurveLinearColor::Points' has a wrong offset!");
static_assert(offsetof(FInterpCurveLinearColor, bIsLooped) == 0x00000C, "Member 'FInterpCurveLinearColor::bIsLooped' has a wrong offset!");
static_assert(offsetof(FInterpCurveLinearColor, LoopKeyOffset) == 0x000010, "Member 'FInterpCurveLinearColor::LoopKeyOffset' has a wrong offset!");
// ScriptStruct CoreUObject.Transform
// 0x0030 (0x0030 - 0x0000)
struct FTransform final
{
public:
struct FQuat Rotation; // 0x0000(0x0010)(Edit, BlueprintVisible, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Translation; // 0x0010(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Scale3D; // 0x0020(0x000C)(Edit, BlueprintVisible, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FTransform) == 0x000010, "Wrong alignment on FTransform");
static_assert(sizeof(FTransform) == 0x000030, "Wrong size on FTransform");
static_assert(offsetof(FTransform, Rotation) == 0x000000, "Member 'FTransform::Rotation' has a wrong offset!");
static_assert(offsetof(FTransform, Translation) == 0x000010, "Member 'FTransform::Translation' has a wrong offset!");
static_assert(offsetof(FTransform, Scale3D) == 0x000020, "Member 'FTransform::Scale3D' has a wrong offset!");
// ScriptStruct CoreUObject.DateTime
// 0x0008 (0x0008 - 0x0000)
struct alignas(0x04) FDateTime final
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FDateTime) == 0x000004, "Wrong alignment on FDateTime");
static_assert(sizeof(FDateTime) == 0x000008, "Wrong size on FDateTime");
// ScriptStruct CoreUObject.StringClassReference
// 0x0000 (0x000C - 0x000C)
struct FStringClassReference final : public FStringAssetReference
{
};
static_assert(alignof(FStringClassReference) == 0x000004, "Wrong alignment on FStringClassReference");
static_assert(sizeof(FStringClassReference) == 0x00000C, "Wrong size on FStringClassReference");
// ScriptStruct CoreUObject.FallbackStruct
// 0x0001 (0x0001 - 0x0000)
struct FFallbackStruct final
{
public:
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
static_assert(alignof(FFallbackStruct) == 0x000001, "Wrong alignment on FFallbackStruct");
static_assert(sizeof(FFallbackStruct) == 0x000001, "Wrong size on FFallbackStruct");
// ScriptStruct CoreUObject.FloatRange
// 0x0010 (0x0010 - 0x0000)
struct FFloatRange final
{
public:
struct FFloatRangeBound LowerBound; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FFloatRangeBound UpperBound; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
static_assert(alignof(FFloatRange) == 0x000004, "Wrong alignment on FFloatRange");
static_assert(sizeof(FFloatRange) == 0x000010, "Wrong size on FFloatRange");
static_assert(offsetof(FFloatRange, LowerBound) == 0x000000, "Member 'FFloatRange::LowerBound' has a wrong offset!");
static_assert(offsetof(FFloatRange, UpperBound) == 0x000008, "Member 'FFloatRange::UpperBound' has a wrong offset!");
// ScriptStruct CoreUObject.Int32Range
// 0x0010 (0x0010 - 0x0000)
struct FInt32Range final
{
public:
struct FInt32RangeBound LowerBound; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FInt32RangeBound UpperBound; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInt32Range) == 0x000004, "Wrong alignment on FInt32Range");
static_assert(sizeof(FInt32Range) == 0x000010, "Wrong size on FInt32Range");
static_assert(offsetof(FInt32Range, LowerBound) == 0x000000, "Member 'FInt32Range::LowerBound' has a wrong offset!");
static_assert(offsetof(FInt32Range, UpperBound) == 0x000008, "Member 'FInt32Range::UpperBound' has a wrong offset!");
// ScriptStruct CoreUObject.Int32Interval
// 0x0008 (0x0008 - 0x0000)
struct FInt32Interval final
{
public:
int32 Min; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Max; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
static_assert(alignof(FInt32Interval) == 0x000004, "Wrong alignment on FInt32Interval");
static_assert(sizeof(FInt32Interval) == 0x000008, "Wrong size on FInt32Interval");
static_assert(offsetof(FInt32Interval, Min) == 0x000000, "Member 'FInt32Interval::Min' has a wrong offset!");
static_assert(offsetof(FInt32Interval, Max) == 0x000004, "Member 'FInt32Interval::Max' has a wrong offset!");
}
#pragma pack(pop)