mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-09-02 11:33:28 +00:00
225 lines
6.9 KiB
C++
225 lines
6.9 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: B_Prj_Banner
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#include "Basic.hpp"
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#include "B_Prj_Banner_classes.hpp"
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#include "B_Prj_Banner_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function B_Prj_Banner.B_Prj_Banner_C.ExecuteUbergraph_B_Prj_Banner
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// (HasDefaults)
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_Prj_Banner_C::ExecuteUbergraph_B_Prj_Banner(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "ExecuteUbergraph_B_Prj_Banner");
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Params::B_Prj_Banner_C_ExecuteUbergraph_B_Prj_Banner Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.DestroyBanner
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// (Net, NetMulticast, BlueprintCallable, BlueprintEvent)
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void AB_Prj_Banner_C::DestroyBanner()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "DestroyBanner");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.Pass_Info
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// (BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool Shockwave (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// float Radius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FRotator& PlayerRotation_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_Prj_Banner_C::Pass_Info(bool Shockwave, float Radius, const struct FRotator& PlayerRotation_0)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "Pass_Info");
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Params::B_Prj_Banner_C_Pass_Info Parms{};
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Parms.Shockwave = Shockwave;
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Parms.Radius = Radius;
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Parms.PlayerRotation_0 = std::move(PlayerRotation_0);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.ReceiveHit
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// (Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// class UPrimitiveComponent* MyComp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class AActor* Other (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class UPrimitiveComponent* OtherComp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// bool bSelfMoved (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FVector& HitLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FVector& HitNormal (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FVector& NormalImpulse (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void AB_Prj_Banner_C::ReceiveHit(class UPrimitiveComponent* MyComp, class AActor* Other, class UPrimitiveComponent* OtherComp, bool bSelfMoved, const struct FVector& HitLocation, const struct FVector& HitNormal, const struct FVector& NormalImpulse, const struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "ReceiveHit");
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Params::B_Prj_Banner_C_ReceiveHit Parms{};
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Parms.MyComp = MyComp;
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Parms.Other = Other;
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Parms.OtherComp = OtherComp;
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Parms.bSelfMoved = bSelfMoved;
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Parms.HitLocation = std::move(HitLocation);
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Parms.HitNormal = std::move(HitNormal);
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Parms.NormalImpulse = std::move(NormalImpulse);
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Parms.Hit = std::move(Hit);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.ReceiveEndPlay
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// EEndPlayReason EndPlayReason (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_Prj_Banner_C::ReceiveEndPlay(EEndPlayReason EndPlayReason)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "ReceiveEndPlay");
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Params::B_Prj_Banner_C_ReceiveEndPlay Parms{};
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Parms.EndPlayReason = EndPlayReason;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.ReceiveBeginPlay
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// (Event, Public, BlueprintEvent)
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void AB_Prj_Banner_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.OnStop
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// (Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// const struct FHitResult& Hit (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
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void AB_Prj_Banner_C::OnStop(const struct FHitResult& Hit)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "OnStop");
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Params::B_Prj_Banner_C_OnStop Parms{};
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Parms.Hit = std::move(Hit);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.FlashShield
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// (Public, BlueprintCallable, BlueprintEvent)
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void AB_Prj_Banner_C::FlashShield()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "FlashShield");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void AB_Prj_Banner_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.OnRep_bHasShockwave
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// (BlueprintCallable, BlueprintEvent)
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void AB_Prj_Banner_C::OnRep_bHasShockwave()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "OnRep_bHasShockwave");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_Prj_Banner.B_Prj_Banner_C.OnRep_TeamMemberInfo
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// (BlueprintCallable, BlueprintEvent)
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void AB_Prj_Banner_C::OnRep_TeamMemberInfo()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_Prj_Banner_C", "OnRep_TeamMemberInfo");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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#pragma pack(pop)
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