Files
Alphanium/CppSDK/SDK/B_Post_Explosion_PlasmaBomb_functions.cpp

111 lines
3.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: B_Post_Explosion_PlasmaBomb
#include "Basic.hpp"
#include "B_Post_Explosion_PlasmaBomb_classes.hpp"
#include "B_Post_Explosion_PlasmaBomb_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function B_Post_Explosion_PlasmaBomb.B_Post_Explosion_PlasmaBomb_C.ExecuteUbergraph_B_Post_Explosion_PlasmaBomb
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AB_Post_Explosion_PlasmaBomb_C::ExecuteUbergraph_B_Post_Explosion_PlasmaBomb(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Post_Explosion_PlasmaBomb_C", "ExecuteUbergraph_B_Post_Explosion_PlasmaBomb");
Params::B_Post_Explosion_PlasmaBomb_C_ExecuteUbergraph_B_Post_Explosion_PlasmaBomb Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_Post_Explosion_PlasmaBomb.B_Post_Explosion_PlasmaBomb_C.SpawnPostFX
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// float PostFX_BoxScaleDyn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FVector& PostFX_CamShakeLoc (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool PostFX_UseCamShake (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// float PostFX_DeactivateDelay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AB_Post_Explosion_PlasmaBomb_C::SpawnPostFX(float PostFX_BoxScaleDyn, const struct FVector& PostFX_CamShakeLoc, bool PostFX_UseCamShake, float PostFX_DeactivateDelay)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Post_Explosion_PlasmaBomb_C", "SpawnPostFX");
Params::B_Post_Explosion_PlasmaBomb_C_SpawnPostFX Parms{};
Parms.PostFX_BoxScaleDyn = PostFX_BoxScaleDyn;
Parms.PostFX_CamShakeLoc = std::move(PostFX_CamShakeLoc);
Parms.PostFX_UseCamShake = PostFX_UseCamShake;
Parms.PostFX_DeactivateDelay = PostFX_DeactivateDelay;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_Post_Explosion_PlasmaBomb.B_Post_Explosion_PlasmaBomb_C.Timeline_0__UpdateFunc
// (BlueprintEvent)
void AB_Post_Explosion_PlasmaBomb_C::Timeline_0__UpdateFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Post_Explosion_PlasmaBomb_C", "Timeline_0__UpdateFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Post_Explosion_PlasmaBomb.B_Post_Explosion_PlasmaBomb_C.Timeline_0__FinishedFunc
// (BlueprintEvent)
void AB_Post_Explosion_PlasmaBomb_C::Timeline_0__FinishedFunc()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Post_Explosion_PlasmaBomb_C", "Timeline_0__FinishedFunc");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Post_Explosion_PlasmaBomb.B_Post_Explosion_PlasmaBomb_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AB_Post_Explosion_PlasmaBomb_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Post_Explosion_PlasmaBomb_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)