mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 03:33:27 +00:00
99 lines
2.8 KiB
C++
99 lines
2.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: B_FDP_SentryGun
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#include "Basic.hpp"
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#include "B_FDP_SentryGun_classes.hpp"
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#include "B_FDP_SentryGun_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function B_FDP_SentryGun.B_FDP_SentryGun_C.ExecuteUbergraph_B_FDP_SentryGun
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// ()
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_FDP_SentryGun_C::ExecuteUbergraph_B_FDP_SentryGun(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_FDP_SentryGun_C", "ExecuteUbergraph_B_FDP_SentryGun");
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Params::B_FDP_SentryGun_C_ExecuteUbergraph_B_FDP_SentryGun Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_FDP_SentryGun.B_FDP_SentryGun_C.OnInitializeDecoPreview
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// (Event, Public, BlueprintEvent)
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// Parameters:
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// const class ABuildingActor* NewBuildingActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const class UFortDecoItemDefinition* NewDecoItemDefinition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_FDP_SentryGun_C::OnInitializeDecoPreview(const class ABuildingActor* NewBuildingActor, const class UFortDecoItemDefinition* NewDecoItemDefinition)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_FDP_SentryGun_C", "OnInitializeDecoPreview");
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Params::B_FDP_SentryGun_C_OnInitializeDecoPreview Parms{};
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Parms.NewBuildingActor = NewBuildingActor;
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Parms.NewDecoItemDefinition = NewDecoItemDefinition;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function B_FDP_SentryGun.B_FDP_SentryGun_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void AB_FDP_SentryGun_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_FDP_SentryGun_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function B_FDP_SentryGun.B_FDP_SentryGun_C.SetupMIDForMeshComponent
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UStaticMeshComponent* MeshComp (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void AB_FDP_SentryGun_C::SetupMIDForMeshComponent(class UStaticMeshComponent* MeshComp)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("B_FDP_SentryGun_C", "SetupMIDForMeshComponent");
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Params::B_FDP_SentryGun_C_SetupMIDForMeshComponent Parms{};
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Parms.MeshComp = MeshComp;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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#pragma pack(pop)
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