Files
Alphanium/CppSDK/SDK/BP_Soldier_Minigun_functions.cpp

77 lines
2.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_Soldier_Minigun
#include "Basic.hpp"
#include "BP_Soldier_Minigun_classes.hpp"
#include "BP_Soldier_Minigun_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function BP_Soldier_Minigun.BP_Soldier_Minigun_C.ExecuteUbergraph_BP_Soldier_Minigun
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UBP_Soldier_Minigun_C::ExecuteUbergraph_BP_Soldier_Minigun(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Soldier_Minigun_C", "ExecuteUbergraph_BP_Soldier_Minigun");
Params::BP_Soldier_Minigun_C_ExecuteUbergraph_BP_Soldier_Minigun Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Soldier_Minigun.BP_Soldier_Minigun_C.BlueprintUpdateAnimation
// (Event, Public, BlueprintEvent)
// Parameters:
// float DeltaTimeX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UBP_Soldier_Minigun_C::BlueprintUpdateAnimation(float DeltaTimeX)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Soldier_Minigun_C", "BlueprintUpdateAnimation");
Params::BP_Soldier_Minigun_C_BlueprintUpdateAnimation Parms{};
Parms.DeltaTimeX = DeltaTimeX;
UObject::ProcessEvent(Func, &Parms);
}
// Function BP_Soldier_Minigun.BP_Soldier_Minigun_C.EvaluateGraphExposedInputs_ExecuteUbergraph_BP_Soldier_Minigun_AnimGraphNode_ModifyBone_CDE861E049ED25F9468E1596307CE0F7
// (BlueprintEvent)
void UBP_Soldier_Minigun_C::EvaluateGraphExposedInputs_ExecuteUbergraph_BP_Soldier_Minigun_AnimGraphNode_ModifyBone_CDE861E049ED25F9468E1596307CE0F7()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BP_Soldier_Minigun_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_BP_Soldier_Minigun_AnimGraphNode_ModifyBone_CDE861E049ED25F9468E1596307CE0F7");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)