Files
Alphanium/CppSDK/SDK/AbilityFunctions_classes.hpp

44 lines
1.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AbilityFunctions
#include "Basic.hpp"
#include "Engine_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass AbilityFunctions.AbilityFunctions_C
// 0x0000 (0x001C - 0x001C)
class UAbilityFunctions_C final : public UBlueprintFunctionLibrary
{
public:
static void DoNOTUse_BuildArrayOfHitActors(const struct FGameplayAbilityTargetDataHandle& TargetData, class UObject* __WorldContext, TArray<class AActor*>* HitActors);
static void SetArrayOfHitActors(const struct FGameplayAbilityTargetDataHandle& TargetData, TArray<class AActor*>& ArrayToSet, class UObject* __WorldContext);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"AbilityFunctions_C">();
}
static class UAbilityFunctions_C* GetDefaultObj()
{
return GetDefaultObjImpl<UAbilityFunctions_C>();
}
};
static_assert(alignof(UAbilityFunctions_C) == 0x000004, "Wrong alignment on UAbilityFunctions_C");
static_assert(sizeof(UAbilityFunctions_C) == 0x00001C, "Wrong size on UAbilityFunctions_C");
}
#pragma pack(pop)