Files
Alphanium/CppSDK/SDK/AbilityDecoTool_AirStrike_functions.cpp

179 lines
5.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AbilityDecoTool_AirStrike
#include "Basic.hpp"
#include "AbilityDecoTool_AirStrike_classes.hpp"
#include "AbilityDecoTool_AirStrike_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.ExecuteUbergraph_AbilityDecoTool_AirStrike
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAbilityDecoTool_AirStrike_C::ExecuteUbergraph_AbilityDecoTool_AirStrike(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "ExecuteUbergraph_AbilityDecoTool_AirStrike");
Params::AbilityDecoTool_AirStrike_C_ExecuteUbergraph_AbilityDecoTool_AirStrike Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.BPOnSetDecoObjectPreview
// (Event, Public, BlueprintEvent)
// Parameters:
// class AFortDecoHelper* FortDecoHelper_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAbilityDecoTool_AirStrike_C::BPOnSetDecoObjectPreview(class AFortDecoHelper* FortDecoHelper_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "BPOnSetDecoObjectPreview");
Params::AbilityDecoTool_AirStrike_C_BPOnSetDecoObjectPreview Parms{};
Parms.FortDecoHelper_0 = FortDecoHelper_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.BPOnUnEquip
// (Event, Public, BlueprintEvent)
void AAbilityDecoTool_AirStrike_C::BPOnUnEquip()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "BPOnUnEquip");
UObject::ProcessEvent(Func, nullptr);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.BPOnEquip
// (Event, Public, BlueprintEvent)
// Parameters:
// class AFortWeapon* OldWeapon (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAbilityDecoTool_AirStrike_C::BPOnEquip(class AFortWeapon* OldWeapon)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "BPOnEquip");
Params::AbilityDecoTool_AirStrike_C_BPOnEquip Parms{};
Parms.OldWeapon = OldWeapon;
UObject::ProcessEvent(Func, &Parms);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void AAbilityDecoTool_AirStrike_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.BPPressTrigger
// (Event, Public, BlueprintEvent)
// Parameters:
// class AFortDecoHelper* FortDecoHelper_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAbilityDecoTool_AirStrike_C::BPPressTrigger(class AFortDecoHelper* FortDecoHelper_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "BPPressTrigger");
Params::AbilityDecoTool_AirStrike_C_BPPressTrigger Parms{};
Parms.FortDecoHelper_0 = FortDecoHelper_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.BPPressSecondaryFire
// (Event, Public, BlueprintEvent)
// Parameters:
// class AFortDecoHelper* FortDecoHelper_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AAbilityDecoTool_AirStrike_C::BPPressSecondaryFire(class AFortDecoHelper* FortDecoHelper_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "BPPressSecondaryFire");
Params::AbilityDecoTool_AirStrike_C_BPPressSecondaryFire Parms{};
Parms.FortDecoHelper_0 = FortDecoHelper_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AAbilityDecoTool_AirStrike_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function AbilityDecoTool_AirStrike.AbilityDecoTool_AirStrike_C.PopulatePositionArrays
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void AAbilityDecoTool_AirStrike_C::PopulatePositionArrays()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("AbilityDecoTool_AirStrike_C", "PopulatePositionArrays");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)