#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TutorialScreen #include "Basic.hpp" #include "TutorialScreen_classes.hpp" #include "TutorialScreen_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function TutorialScreen.TutorialScreen_C.ExecuteUbergraph_TutorialScreen // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTutorialScreen_C::ExecuteUbergraph_TutorialScreen(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialScreen_C", "ExecuteUbergraph_TutorialScreen"); Params::TutorialScreen_C_ExecuteUbergraph_TutorialScreen Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TutorialScreen.TutorialScreen_C.OnHideTutorialScreen // (Event, Public, BlueprintEvent) void UTutorialScreen_C::OnHideTutorialScreen() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialScreen_C", "OnHideTutorialScreen"); UObject::ProcessEvent(Func, nullptr); } // Function TutorialScreen.TutorialScreen_C.OnShowTutorialScreen // (Event, Public, BlueprintEvent) // Parameters: // class UTexture2D* Image_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTutorialScreen_C::OnShowTutorialScreen(class UTexture2D* Image_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialScreen_C", "OnShowTutorialScreen"); Params::TutorialScreen_C_OnShowTutorialScreen Parms{}; Parms.Image_0 = Image_0; UObject::ProcessEvent(Func, &Parms); } // Function TutorialScreen.TutorialScreen_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTutorialScreen_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialScreen_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function TutorialScreen.TutorialScreen_C.OnMouseButtonDown_0 // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent& MouseEvent (Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) struct FEventReply UTutorialScreen_C::OnMouseButtonDown_0(const struct FGeometry& MyGeometry, struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TutorialScreen_C", "OnMouseButtonDown_0"); Params::TutorialScreen_C_OnMouseButtonDown_0 Parms{}; Parms.MyGeometry = std::move(MyGeometry); Parms.MouseEvent = std::move(MouseEvent); UObject::ProcessEvent(Func, &Parms); MouseEvent = std::move(Parms.MouseEvent); return Parms.ReturnValue; } } #pragma pack(pop)