#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: StyleLibrary #include "Basic.hpp" #include "Engine_classes.hpp" #include "EFortUIThemeColor_structs.hpp" #include "FortniteGame_structs.hpp" #include "EFortUITheme_structs.hpp" #pragma pack(push, 0x4) namespace SDK { // BlueprintGeneratedClass StyleLibrary.StyleLibrary_C // 0x0000 (0x001C - 0x001C) class UStyleLibrary_C final : public UBlueprintFunctionLibrary { public: static void Get_Theme_Color(const struct FFortUIStylesheet& Stylesheet, EFortUITheme Theme_Type, EFortUIThemeColor Color_Type, class UObject* __WorldContext, struct FLinearColor* Theme_Color); static void Get_Theme(const struct FFortUIStylesheet& Stylesheet, EFortUITheme Theme_Type, class UObject* __WorldContext, struct FFortUITheme* Theme); static void Get_Standard_Icon_Size(const struct FFortUIStylesheet& Stylesheet, EFortBrushSize Brush_Size, class UObject* __WorldContext, struct FVector2D* Icon_Size); static void Get_Item_Icon_Size(const struct FFortUIStylesheet& Stylesheet, EFortBrushSize Brush_Size, class UObject* __WorldContext, struct FVector2D* Icon_Size); static void Get_Additive_Color(const struct FFortUIStylesheet& Stylesheet, class UObject* __WorldContext, struct FLinearColor* Color); static void Get_Negative_Color(const struct FFortUIStylesheet& Stylesheet, class UObject* __WorldContext, struct FLinearColor* Color); static void Get_Item_Size(const struct FFortUIStylesheet& Stylesheet, EFortBrushSize Brush_Size, class UObject* __WorldContext, struct FVector2D* Item_Size); public: static class UClass* StaticClass() { return StaticBPGeneratedClassImpl<"StyleLibrary_C">(); } static class UStyleLibrary_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; static_assert(alignof(UStyleLibrary_C) == 0x000004, "Wrong alignment on UStyleLibrary_C"); static_assert(sizeof(UStyleLibrary_C) == 0x00001C, "Wrong size on UStyleLibrary_C"); } #pragma pack(pop)