#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: NotificationWindow #include "Basic.hpp" #include "NotificationWindow_classes.hpp" #include "NotificationWindow_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function NotificationWindow.NotificationWindow_C.ExecuteUbergraph_NotificationWindow // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNotificationWindow_C::ExecuteUbergraph_NotificationWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "ExecuteUbergraph_NotificationWindow"); Params::NotificationWindow_C_ExecuteUbergraph_NotificationWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_558_OnIgnored__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_558_OnIgnored__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_558_OnIgnored__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UNotificationWindow_C::Destruct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.HandleNotificationAvailable // (BlueprintCallable, BlueprintEvent) void UNotificationWindow_C::HandleNotificationAvailable() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "HandleNotificationAvailable"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_694_OnOutroComplete__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_694_OnOutroComplete__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_694_OnOutroComplete__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_685_OnIntroComplete__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_685_OnIntroComplete__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_685_OnIntroComplete__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_141_OnMouseLeft__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_141_OnMouseLeft__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_141_OnMouseLeft__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_116_OnMouseEntered__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_116_OnMouseEntered__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_116_OnMouseEntered__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.NextAnimation // (BlueprintCallable, BlueprintEvent) void UNotificationWindow_C::NextAnimation() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "NextAnimation"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.BndEvt__NotificationBox_K2Node_ComponentBoundEvent_55_OnConfirmed__DelegateSignature // (BlueprintEvent) void UNotificationWindow_C::BndEvt__NotificationBox_K2Node_ComponentBoundEvent_55_OnConfirmed__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "BndEvt__NotificationBox_K2Node_ComponentBoundEvent_55_OnConfirmed__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UNotificationWindow_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.StartNotification // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FFortDialogDescription& NotificationDescription (Parm) void UNotificationWindow_C::StartNotification(const struct FFortDialogDescription& NotificationDescription) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "StartNotification"); Params::NotificationWindow_C_StartNotification Parms{}; Parms.NotificationDescription = std::move(NotificationDescription); UObject::ProcessEvent(Func, &Parms); } // Function NotificationWindow.NotificationWindow_C.RegisterNotificationHandler // (Public, BlueprintCallable, BlueprintEvent) void UNotificationWindow_C::RegisterNotificationHandler() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "RegisterNotificationHandler"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.SetTitle // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FText& InText (Parm, OutParm, ReferenceParm) void UNotificationWindow_C::SetTitle(class FText& InText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "SetTitle"); Params::NotificationWindow_C_SetTitle Parms{}; Parms.InText = std::move(InText); UObject::ProcessEvent(Func, &Parms); InText = std::move(Parms.InText); } // Function NotificationWindow.NotificationWindow_C.SetMessage // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FText& InText (Parm, OutParm, ReferenceParm) void UNotificationWindow_C::SetMessage(class FText& InText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "SetMessage"); Params::NotificationWindow_C_SetMessage Parms{}; Parms.InText = std::move(InText); UObject::ProcessEvent(Func, &Parms); InText = std::move(Parms.InText); } // Function NotificationWindow.NotificationWindow_C.SetAcceptButton // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FText& InText (Parm, OutParm, ReferenceParm) void UNotificationWindow_C::SetAcceptButton(class FText& InText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "SetAcceptButton"); Params::NotificationWindow_C_SetAcceptButton Parms{}; Parms.InText = std::move(InText); UObject::ProcessEvent(Func, &Parms); InText = std::move(Parms.InText); } // Function NotificationWindow.NotificationWindow_C.SetIgnoreButton // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class FText& InText (Parm, OutParm, ReferenceParm) void UNotificationWindow_C::SetIgnoreButton(class FText& InText) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "SetIgnoreButton"); Params::NotificationWindow_C_SetIgnoreButton Parms{}; Parms.InText = std::move(InText); UObject::ProcessEvent(Func, &Parms); InText = std::move(Parms.InText); } // Function NotificationWindow.NotificationWindow_C.FinishHandlingNotification // (Public, BlueprintCallable, BlueprintEvent) void UNotificationWindow_C::FinishHandlingNotification() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "FinishHandlingNotification"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.TryConsumeNextNotification // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UNotificationWindow_C::TryConsumeNextNotification() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "TryConsumeNextNotification"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationWindow.NotificationWindow_C.PlayFeedback // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // EFortDialogFeedbackType FeedBackType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNotificationWindow_C::PlayFeedback(EFortDialogFeedbackType FeedBackType) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationWindow_C", "PlayFeedback"); Params::NotificationWindow_C_PlayFeedback Parms{}; Parms.FeedBackType = FeedBackType; UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)