#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: MediaAssets #include "Basic.hpp" #include "MediaAssets_classes.hpp" #include "MediaAssets_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function MediaAssets.MediaPlayer.Close // (Final, Native, Public, BlueprintCallable) void UMediaPlayer::Close() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "Close"); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, nullptr); Func->FunctionFlags = Flgs; } // Function MediaAssets.MediaPlayer.OpenUrl // (Final, Native, Public, BlueprintCallable) // Parameters: // const class FString& NewUrl (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::OpenUrl(const class FString& NewUrl) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "OpenUrl"); Params::MediaPlayer_OpenUrl Parms{}; Parms.NewUrl = std::move(NewUrl); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.Pause // (Final, Native, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::Pause() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "Pause"); Params::MediaPlayer_Pause Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.Play // (Final, Native, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::Play() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "Play"); Params::MediaPlayer_Play Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.Rewind // (Final, Native, Public, BlueprintCallable) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::Rewind() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "Rewind"); Params::MediaPlayer_Rewind Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.Seek // (Final, Native, Public, HasOutParams, HasDefaults, BlueprintCallable) // Parameters: // const struct FTimespan& InTime (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::Seek(const struct FTimespan& InTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "Seek"); Params::MediaPlayer_Seek Parms{}; Parms.InTime = std::move(InTime); auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.SetLooping // (Final, Native, Public, BlueprintCallable) // Parameters: // bool InLooping (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::SetLooping(bool InLooping) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "SetLooping"); Params::MediaPlayer_SetLooping Parms{}; Parms.InLooping = InLooping; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.SetRate // (Final, Native, Public, BlueprintCallable) // Parameters: // float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::SetRate(float Rate) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "SetRate"); Params::MediaPlayer_SetRate Parms{}; Parms.Rate = Rate; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.CanPause // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::CanPause() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "CanPause"); Params::MediaPlayer_CanPause Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.CanPlay // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::CanPlay() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "CanPlay"); Params::MediaPlayer_CanPlay Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.GetDuration // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) struct FTimespan UMediaPlayer::GetDuration() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "GetDuration"); Params::MediaPlayer_GetDuration Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.GetRate // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) float UMediaPlayer::GetRate() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "GetRate"); Params::MediaPlayer_GetRate Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.GetTime // (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const) // Parameters: // struct FTimespan ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic) struct FTimespan UMediaPlayer::GetTime() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "GetTime"); Params::MediaPlayer_GetTime Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.GetUrl // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic) class FString UMediaPlayer::GetUrl() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "GetUrl"); Params::MediaPlayer_GetUrl Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.IsLooping // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::IsLooping() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "IsLooping"); Params::MediaPlayer_IsLooping Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.IsPaused // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::IsPaused() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "IsPaused"); Params::MediaPlayer_IsPaused Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.IsPlaying // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::IsPlaying() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "IsPlaying"); Params::MediaPlayer_IsPlaying Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.IsReady // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::IsReady() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "IsReady"); Params::MediaPlayer_IsReady Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.SupportsRate // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // float Rate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) // bool Unthinned (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::SupportsRate(float Rate, bool Unthinned) const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "SupportsRate"); Params::MediaPlayer_SupportsRate Parms{}; Parms.Rate = Rate; Parms.Unthinned = Unthinned; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.SupportsScrubbing // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::SupportsScrubbing() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "SupportsScrubbing"); Params::MediaPlayer_SupportsScrubbing Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaPlayer.SupportsSeeking // (Final, Native, Public, BlueprintCallable, BlueprintPure, Const) // Parameters: // bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic) bool UMediaPlayer::SupportsSeeking() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaPlayer", "SupportsSeeking"); Params::MediaPlayer_SupportsSeeking Parms{}; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; return Parms.ReturnValue; } // Function MediaAssets.MediaSoundWave.SetMediaPlayer // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMediaPlayer* InMediaPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMediaSoundWave::SetMediaPlayer(class UMediaPlayer* InMediaPlayer) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaSoundWave", "SetMediaPlayer"); Params::MediaSoundWave_SetMediaPlayer Parms{}; Parms.InMediaPlayer = InMediaPlayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } // Function MediaAssets.MediaTexture.SetMediaPlayer // (Final, Native, Public, BlueprintCallable) // Parameters: // class UMediaPlayer* InMediaPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic) void UMediaTexture::SetMediaPlayer(class UMediaPlayer* InMediaPlayer) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("MediaTexture", "SetMediaPlayer"); Params::MediaTexture_SetMediaPlayer Parms{}; Parms.InMediaPlayer = InMediaPlayer; auto Flgs = Func->FunctionFlags; Func->FunctionFlags |= 0x400; UObject::ProcessEvent(Func, &Parms); Func->FunctionFlags = Flgs; } } #pragma pack(pop)