#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: JournalDetails #include "Basic.hpp" #include "JournalDetails_classes.hpp" #include "JournalDetails_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function JournalDetails.JournalDetails_C.ExecuteUbergraph_JournalDetails // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UJournalDetails_C::ExecuteUbergraph_JournalDetails(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "ExecuteUbergraph_JournalDetails"); Params::JournalDetails_C_ExecuteUbergraph_JournalDetails Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function JournalDetails.JournalDetails_C.BndEvt__AbandonButton_K2Node_ComponentBoundEvent_71_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UJournalDetails_C::BndEvt__AbandonButton_K2Node_ComponentBoundEvent_71_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "BndEvt__AbandonButton_K2Node_ComponentBoundEvent_71_FortBaseButtonClicked__DelegateSignature"); Params::JournalDetails_C_BndEvt__AbandonButton_K2Node_ComponentBoundEvent_71_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function JournalDetails.JournalDetails_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UJournalDetails_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function JournalDetails.JournalDetails_C.Setup // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortQuestItem* QuestItem_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool ShowObjectives (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool ShowRewards (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UJournalDetails_C::Setup(class UFortQuestItem* QuestItem_0, bool ShowObjectives, bool ShowRewards) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "Setup"); Params::JournalDetails_C_Setup Parms{}; Parms.QuestItem_0 = QuestItem_0; Parms.ShowObjectives = ShowObjectives; Parms.ShowRewards = ShowRewards; UObject::ProcessEvent(Func, &Parms); } // Function JournalDetails.JournalDetails_C.Update // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UJournalDetails_C::Update() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "Update"); UObject::ProcessEvent(Func, nullptr); } // Function JournalDetails.JournalDetails_C.SetupAbandonBtn // (Public, BlueprintCallable, BlueprintEvent) void UJournalDetails_C::SetupAbandonBtn() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "SetupAbandonBtn"); UObject::ProcessEvent(Func, nullptr); } // Function JournalDetails.JournalDetails_C.GenerateAbandonButtonToolTipWidget // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UJournalDetails_C::GenerateAbandonButtonToolTipWidget() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("JournalDetails_C", "GenerateAbandonButtonToolTipWidget"); Params::JournalDetails_C_GenerateAbandonButtonToolTipWidget Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } } #pragma pack(pop)