#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ItemLevelBadge #include "Basic.hpp" #include "ItemLevelBadge_classes.hpp" #include "ItemLevelBadge_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function ItemLevelBadge.ItemLevelBadge_C.Update // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // int32 Level (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // EFortBrushSize Brush_Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // const struct FFortRarityItemData& Rarity_Data (Parm) // EItemDisplayMode Display_Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UItemLevelBadge_C::Update(int32 Max, int32 Level, EFortBrushSize Brush_Size, const struct FFortRarityItemData& Rarity_Data, EItemDisplayMode Display_Mode) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemLevelBadge_C", "Update"); Params::ItemLevelBadge_C_Update Parms{}; Parms.Max = Max; Parms.Level = Level; Parms.Brush_Size = Brush_Size; Parms.Rarity_Data = std::move(Rarity_Data); Parms.Display_Mode = Display_Mode; UObject::ProcessEvent(Func, &Parms); } // Function ItemLevelBadge.ItemLevelBadge_C.Refresh // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // EItemDisplayMode Display_Mode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // int32 Max (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // int32 Level (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UItemLevelBadge_C::Refresh(EItemDisplayMode Display_Mode, int32 Max, int32 Level) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemLevelBadge_C", "Refresh"); Params::ItemLevelBadge_C_Refresh Parms{}; Parms.Display_Mode = Display_Mode; Parms.Max = Max; Parms.Level = Level; UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)