#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: IMeleeWhileMoving #include "Basic.hpp" #include "IMeleeWhileMoving_classes.hpp" #include "IMeleeWhileMoving_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function IMeleeWhileMoving.IMeleeWhileMoving_C.GetCollisionPredictionComponent // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UShapeComponent** Collision_Prediction_Shape_Component (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void IIMeleeWhileMoving_C::GetCollisionPredictionComponent(class UShapeComponent** Collision_Prediction_Shape_Component) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("IMeleeWhileMoving_C", "GetCollisionPredictionComponent"); Params::IMeleeWhileMoving_C_GetCollisionPredictionComponent Parms{}; UObject::ProcessEvent(Func, &Parms); if (Collision_Prediction_Shape_Component != nullptr) *Collision_Prediction_Shape_Component = Parms.Collision_Prediction_Shape_Component; } } #pragma pack(pop)