#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ICharge #include "Basic.hpp" #include "ICharge_classes.hpp" #pragma pack(push, 0x4) namespace SDK { // Function ICharge.ICharge_C.OnAnimationChargeStart // (Public, BlueprintCallable, BlueprintEvent) void IICharge_C::OnAnimationChargeStart() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ICharge_C", "OnAnimationChargeStart"); UObject::ProcessEvent(Func, nullptr); } // Function ICharge.ICharge_C.OnAnimationChargeEnd // (Public, BlueprintCallable, BlueprintEvent) void IICharge_C::OnAnimationChargeEnd() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ICharge_C", "OnAnimationChargeEnd"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)