#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GA_Generic_ProximityMineExplosion #include "Basic.hpp" #include "GA_Generic_ProximityMineExplosion_classes.hpp" #include "GA_Generic_ProximityMineExplosion_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GA_Generic_ProximityMineExplosion.GA_Generic_ProximityMineExplosion_C.ExecuteUbergraph_GA_Generic_ProximityMineExplosion // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGA_Generic_ProximityMineExplosion_C::ExecuteUbergraph_GA_Generic_ProximityMineExplosion(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_ProximityMineExplosion_C", "ExecuteUbergraph_GA_Generic_ProximityMineExplosion"); Params::GA_Generic_ProximityMineExplosion_C_ExecuteUbergraph_GA_Generic_ProximityMineExplosion Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_ProximityMineExplosion.GA_Generic_ProximityMineExplosion_C.K2_ActivateAbilityFromEvent // (Event, Protected, HasOutParams, BlueprintEvent) // Parameters: // const struct FGameplayEventData& EventData (ConstParm, Parm, OutParm, ReferenceParm) void UGA_Generic_ProximityMineExplosion_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_ProximityMineExplosion_C", "K2_ActivateAbilityFromEvent"); Params::GA_Generic_ProximityMineExplosion_C_K2_ActivateAbilityFromEvent Parms{}; Parms.EventData = std::move(EventData); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_ProximityMineExplosion.GA_Generic_ProximityMineExplosion_C.Targeted_8BEAB59F4207CD7783898D81D6492C18 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_ProximityMineExplosion_C::Targeted_8BEAB59F4207CD7783898D81D6492C18(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_ProximityMineExplosion_C", "Targeted_8BEAB59F4207CD7783898D81D6492C18"); Params::GA_Generic_ProximityMineExplosion_C_Targeted_8BEAB59F4207CD7783898D81D6492C18 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_ProximityMineExplosion.GA_Generic_ProximityMineExplosion_C.Cancelled_8BEAB59F4207CD7783898D81D6492C18 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_ProximityMineExplosion_C::Cancelled_8BEAB59F4207CD7783898D81D6492C18(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_ProximityMineExplosion_C", "Cancelled_8BEAB59F4207CD7783898D81D6492C18"); Params::GA_Generic_ProximityMineExplosion_C_Cancelled_8BEAB59F4207CD7783898D81D6492C18 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)