#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GA_Generic_Banner #include "Basic.hpp" #include "GA_Generic_Banner_classes.hpp" #include "GA_Generic_Banner_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GA_Generic_Banner.GA_Generic_Banner_C.ExecuteUbergraph_GA_Generic_Banner // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGA_Generic_Banner_C::ExecuteUbergraph_GA_Generic_Banner(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "ExecuteUbergraph_GA_Generic_Banner"); Params::GA_Generic_Banner_C_ExecuteUbergraph_GA_Generic_Banner Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.DoBuildingRepair // (BlueprintCallable, BlueprintEvent) void UGA_Generic_Banner_C::DoBuildingRepair() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "DoBuildingRepair"); UObject::ProcessEvent(Func, nullptr); } // Function GA_Generic_Banner.GA_Generic_Banner_C.K2_ActivateAbility // (Event, Protected, BlueprintEvent) void UGA_Generic_Banner_C::K2_ActivateAbility() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "K2_ActivateAbility"); UObject::ProcessEvent(Func, nullptr); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Targeted_3D9DDD20491DEED5A55268A060EC3B66 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_Banner_C::Targeted_3D9DDD20491DEED5A55268A060EC3B66(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Targeted_3D9DDD20491DEED5A55268A060EC3B66"); Params::GA_Generic_Banner_C_Targeted_3D9DDD20491DEED5A55268A060EC3B66 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Cancelled_3D9DDD20491DEED5A55268A060EC3B66 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_Banner_C::Cancelled_3D9DDD20491DEED5A55268A060EC3B66(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Cancelled_3D9DDD20491DEED5A55268A060EC3B66"); Params::GA_Generic_Banner_C_Cancelled_3D9DDD20491DEED5A55268A060EC3B66 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Triggered_B223ACB541DAF6B70FE5BCB12C3C66E1 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_Banner_C::Triggered_B223ACB541DAF6B70FE5BCB12C3C66E1(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Triggered_B223ACB541DAF6B70FE5BCB12C3C66E1"); Params::GA_Generic_Banner_C_Triggered_B223ACB541DAF6B70FE5BCB12C3C66E1 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Cancelled_B223ACB541DAF6B70FE5BCB12C3C66E1 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_Banner_C::Cancelled_B223ACB541DAF6B70FE5BCB12C3C66E1(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Cancelled_B223ACB541DAF6B70FE5BCB12C3C66E1"); Params::GA_Generic_Banner_C_Cancelled_B223ACB541DAF6B70FE5BCB12C3C66E1 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Completed_B223ACB541DAF6B70FE5BCB12C3C66E1 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGA_Generic_Banner_C::Completed_B223ACB541DAF6B70FE5BCB12C3C66E1(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Completed_B223ACB541DAF6B70FE5BCB12C3C66E1"); Params::GA_Generic_Banner_C_Completed_B223ACB541DAF6B70FE5BCB12C3C66E1 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.BuildingRepairWave // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // float RepairWaveRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGA_Generic_Banner_C::BuildingRepairWave(float RepairWaveRadius) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "BuildingRepairWave"); Params::GA_Generic_Banner_C_BuildingRepairWave Parms{}; Parms.RepairWaveRadius = RepairWaveRadius; UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.SetupLevelVars // (Public, BlueprintCallable, BlueprintEvent) void UGA_Generic_Banner_C::SetupLevelVars() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "SetupLevelVars"); UObject::ProcessEvent(Func, nullptr); } // Function GA_Generic_Banner.GA_Generic_Banner_C.Initialize // (Public, BlueprintCallable, BlueprintEvent) void UGA_Generic_Banner_C::Initialize() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "Initialize"); UObject::ProcessEvent(Func, nullptr); } // Function GA_Generic_Banner.GA_Generic_Banner_C.SetupLevelVarsInternal // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UAbilitySystemComponent* AbilitySystemComponent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGA_Generic_Banner_C::SetupLevelVarsInternal(class UAbilitySystemComponent* AbilitySystemComponent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "SetupLevelVarsInternal"); Params::GA_Generic_Banner_C_SetupLevelVarsInternal Parms{}; Parms.AbilitySystemComponent = AbilitySystemComponent; UObject::ProcessEvent(Func, &Parms); } // Function GA_Generic_Banner.GA_Generic_Banner_C.GetCustomAbilitySourceTransform // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, Const) // Parameters: // struct FTransform ReturnValue (Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor) struct FTransform UGA_Generic_Banner_C::GetCustomAbilitySourceTransform() const { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_Generic_Banner_C", "GetCustomAbilitySourceTransform"); Params::GA_Generic_Banner_C_GetCustomAbilitySourceTransform Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } } #pragma pack(pop)