#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GA_DefaultPlayer_InteractUse #include "Basic.hpp" #include "GA_DefaultPlayer_InteractUse_classes.hpp" #include "GA_DefaultPlayer_InteractUse_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GA_DefaultPlayer_InteractUse.GA_DefaultPlayer_InteractUse_C.ExecuteUbergraph_GA_DefaultPlayer_InteractUse // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGA_DefaultPlayer_InteractUse_C::ExecuteUbergraph_GA_DefaultPlayer_InteractUse(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_InteractUse_C", "ExecuteUbergraph_GA_DefaultPlayer_InteractUse"); Params::GA_DefaultPlayer_InteractUse_C_ExecuteUbergraph_GA_DefaultPlayer_InteractUse Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GA_DefaultPlayer_InteractUse.GA_DefaultPlayer_InteractUse_C.K2_ActivateAbility // (Event, Protected, BlueprintEvent) void UGA_DefaultPlayer_InteractUse_C::K2_ActivateAbility() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_InteractUse_C", "K2_ActivateAbility"); UObject::ProcessEvent(Func, nullptr); } // Function GA_DefaultPlayer_InteractUse.GA_DefaultPlayer_InteractUse_C.OnComplete_A513E1E044E129CC612DF5A23589BC9C // (BlueprintCallable, BlueprintEvent) void UGA_DefaultPlayer_InteractUse_C::OnComplete_A513E1E044E129CC612DF5A23589BC9C() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_InteractUse_C", "OnComplete_A513E1E044E129CC612DF5A23589BC9C"); UObject::ProcessEvent(Func, nullptr); } // Function GA_DefaultPlayer_InteractUse.GA_DefaultPlayer_InteractUse_C.OnInterrupted_A513E1E044E129CC612DF5A23589BC9C // (BlueprintCallable, BlueprintEvent) void UGA_DefaultPlayer_InteractUse_C::OnInterrupted_A513E1E044E129CC612DF5A23589BC9C() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_InteractUse_C", "OnInterrupted_A513E1E044E129CC612DF5A23589BC9C"); UObject::ProcessEvent(Func, nullptr); } // Function GA_DefaultPlayer_InteractUse.GA_DefaultPlayer_InteractUse_C.OnCancelled_A513E1E044E129CC612DF5A23589BC9C // (BlueprintCallable, BlueprintEvent) void UGA_DefaultPlayer_InteractUse_C::OnCancelled_A513E1E044E129CC612DF5A23589BC9C() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GA_DefaultPlayer_InteractUse_C", "OnCancelled_A513E1E044E129CC612DF5A23589BC9C"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)