#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GAB_SploderPropaneMelee #include "Basic.hpp" #include "GAB_SploderPropaneMelee_classes.hpp" #include "GAB_SploderPropaneMelee_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GAB_SploderPropaneMelee.GAB_SploderPropaneMelee_C.ExecuteUbergraph_GAB_SploderPropaneMelee // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGAB_SploderPropaneMelee_C::ExecuteUbergraph_GAB_SploderPropaneMelee(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneMelee_C", "ExecuteUbergraph_GAB_SploderPropaneMelee"); Params::GAB_SploderPropaneMelee_C_ExecuteUbergraph_GAB_SploderPropaneMelee Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneMelee.GAB_SploderPropaneMelee_C.K2_ActivateAbility // (Event, Protected, BlueprintEvent) void UGAB_SploderPropaneMelee_C::K2_ActivateAbility() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneMelee_C", "K2_ActivateAbility"); UObject::ProcessEvent(Func, nullptr); } // Function GAB_SploderPropaneMelee.GAB_SploderPropaneMelee_C.Triggered_B859A3FB4799A1D447031885B89A89CE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneMelee_C::Triggered_B859A3FB4799A1D447031885B89A89CE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneMelee_C", "Triggered_B859A3FB4799A1D447031885B89A89CE"); Params::GAB_SploderPropaneMelee_C_Triggered_B859A3FB4799A1D447031885B89A89CE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneMelee.GAB_SploderPropaneMelee_C.Cancelled_B859A3FB4799A1D447031885B89A89CE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneMelee_C::Cancelled_B859A3FB4799A1D447031885B89A89CE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneMelee_C", "Cancelled_B859A3FB4799A1D447031885B89A89CE"); Params::GAB_SploderPropaneMelee_C_Cancelled_B859A3FB4799A1D447031885B89A89CE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneMelee.GAB_SploderPropaneMelee_C.Completed_B859A3FB4799A1D447031885B89A89CE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneMelee_C::Completed_B859A3FB4799A1D447031885B89A89CE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneMelee_C", "Completed_B859A3FB4799A1D447031885B89A89CE"); Params::GAB_SploderPropaneMelee_C_Completed_B859A3FB4799A1D447031885B89A89CE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)