#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GAB_SploderPropaneExplosion #include "Basic.hpp" #include "GAB_SploderPropaneExplosion_classes.hpp" #include "GAB_SploderPropaneExplosion_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.ExecuteUbergraph_GAB_SploderPropaneExplosion // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGAB_SploderPropaneExplosion_C::ExecuteUbergraph_GAB_SploderPropaneExplosion(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "ExecuteUbergraph_GAB_SploderPropaneExplosion"); Params::GAB_SploderPropaneExplosion_C_ExecuteUbergraph_GAB_SploderPropaneExplosion Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.K2_ActivateAbilityFromEvent // (Event, Protected, HasOutParams, BlueprintEvent) // Parameters: // const struct FGameplayEventData& EventData (ConstParm, Parm, OutParm, ReferenceParm) void UGAB_SploderPropaneExplosion_C::K2_ActivateAbilityFromEvent(const struct FGameplayEventData& EventData) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "K2_ActivateAbilityFromEvent"); Params::GAB_SploderPropaneExplosion_C_K2_ActivateAbilityFromEvent Parms{}; Parms.EventData = std::move(EventData); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Targeted_2BAA5D1045A4E2DDDF76368133070725 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Targeted_2BAA5D1045A4E2DDDF76368133070725(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Targeted_2BAA5D1045A4E2DDDF76368133070725"); Params::GAB_SploderPropaneExplosion_C_Targeted_2BAA5D1045A4E2DDDF76368133070725 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Cancelled_2BAA5D1045A4E2DDDF76368133070725 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Cancelled_2BAA5D1045A4E2DDDF76368133070725(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Cancelled_2BAA5D1045A4E2DDDF76368133070725"); Params::GAB_SploderPropaneExplosion_C_Cancelled_2BAA5D1045A4E2DDDF76368133070725 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Targeted_EF4E5CFA4A83D9641D718BB56A0B2515 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Targeted_EF4E5CFA4A83D9641D718BB56A0B2515(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Targeted_EF4E5CFA4A83D9641D718BB56A0B2515"); Params::GAB_SploderPropaneExplosion_C_Targeted_EF4E5CFA4A83D9641D718BB56A0B2515 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Cancelled_EF4E5CFA4A83D9641D718BB56A0B2515 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Cancelled_EF4E5CFA4A83D9641D718BB56A0B2515(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Cancelled_EF4E5CFA4A83D9641D718BB56A0B2515"); Params::GAB_SploderPropaneExplosion_C_Cancelled_EF4E5CFA4A83D9641D718BB56A0B2515 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Targeted_710DDB17459304F404C18AB89426DA80 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Targeted_710DDB17459304F404C18AB89426DA80(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Targeted_710DDB17459304F404C18AB89426DA80"); Params::GAB_SploderPropaneExplosion_C_Targeted_710DDB17459304F404C18AB89426DA80 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Cancelled_710DDB17459304F404C18AB89426DA80 // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Cancelled_710DDB17459304F404C18AB89426DA80(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Cancelled_710DDB17459304F404C18AB89426DA80"); Params::GAB_SploderPropaneExplosion_C_Cancelled_710DDB17459304F404C18AB89426DA80 Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Targeted_7C7A20F144AB26061311C0B8204424ED // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Targeted_7C7A20F144AB26061311C0B8204424ED(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Targeted_7C7A20F144AB26061311C0B8204424ED"); Params::GAB_SploderPropaneExplosion_C_Targeted_7C7A20F144AB26061311C0B8204424ED Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_SploderPropaneExplosion.GAB_SploderPropaneExplosion_C.Cancelled_7C7A20F144AB26061311C0B8204424ED // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_SploderPropaneExplosion_C::Cancelled_7C7A20F144AB26061311C0B8204424ED(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_SploderPropaneExplosion_C", "Cancelled_7C7A20F144AB26061311C0B8204424ED"); Params::GAB_SploderPropaneExplosion_C_Cancelled_7C7A20F144AB26061311C0B8204424ED Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)