#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: GAB_Melee_Generic_EventGraph #include "Basic.hpp" #include "GAB_Melee_Generic_EventGraph_classes.hpp" #include "GAB_Melee_Generic_EventGraph_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function GAB_Melee_Generic_EventGraph.GAB_Melee_Generic_EventGraph_C.Completed_8C20D6D3411A3D7E54D6049F69DF10BE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_Melee_Generic_EventGraph_C::Completed_8C20D6D3411A3D7E54D6049F69DF10BE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_Melee_Generic_EventGraph_C", "Completed_8C20D6D3411A3D7E54D6049F69DF10BE"); Params::GAB_Melee_Generic_EventGraph_C_Completed_8C20D6D3411A3D7E54D6049F69DF10BE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_Melee_Generic_EventGraph.GAB_Melee_Generic_EventGraph_C.Cancelled_8C20D6D3411A3D7E54D6049F69DF10BE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_Melee_Generic_EventGraph_C::Cancelled_8C20D6D3411A3D7E54D6049F69DF10BE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_Melee_Generic_EventGraph_C", "Cancelled_8C20D6D3411A3D7E54D6049F69DF10BE"); Params::GAB_Melee_Generic_EventGraph_C_Cancelled_8C20D6D3411A3D7E54D6049F69DF10BE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_Melee_Generic_EventGraph.GAB_Melee_Generic_EventGraph_C.Triggered_8C20D6D3411A3D7E54D6049F69DF10BE // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FGameplayAbilityTargetDataHandle&TargetData (ConstParm, Parm, OutParm, ReferenceParm) // const struct FGameplayTag& ApplicationTag (Parm) void UGAB_Melee_Generic_EventGraph_C::Triggered_8C20D6D3411A3D7E54D6049F69DF10BE(const struct FGameplayAbilityTargetDataHandle& TargetData, const struct FGameplayTag& ApplicationTag) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_Melee_Generic_EventGraph_C", "Triggered_8C20D6D3411A3D7E54D6049F69DF10BE"); Params::GAB_Melee_Generic_EventGraph_C_Triggered_8C20D6D3411A3D7E54D6049F69DF10BE Parms{}; Parms.TargetData = std::move(TargetData); Parms.ApplicationTag = std::move(ApplicationTag); UObject::ProcessEvent(Func, &Parms); } // Function GAB_Melee_Generic_EventGraph.GAB_Melee_Generic_EventGraph_C.K2_ActivateAbility // (Event, Protected, BlueprintEvent) void UGAB_Melee_Generic_EventGraph_C::K2_ActivateAbility() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_Melee_Generic_EventGraph_C", "K2_ActivateAbility"); UObject::ProcessEvent(Func, nullptr); } // Function GAB_Melee_Generic_EventGraph.GAB_Melee_Generic_EventGraph_C.ExecuteUbergraph_GAB_Melee_Generic_EventGraph // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UGAB_Melee_Generic_EventGraph_C::ExecuteUbergraph_GAB_Melee_Generic_EventGraph(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("GAB_Melee_Generic_EventGraph_C", "ExecuteUbergraph_GAB_Melee_Generic_EventGraph"); Params::GAB_Melee_Generic_EventGraph_C_ExecuteUbergraph_GAB_Melee_Generic_EventGraph Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)