#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ErrorDialogBP #include "Basic.hpp" #include "ErrorDialogBP_classes.hpp" #include "ErrorDialogBP_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function ErrorDialogBP.ErrorDialogBP_C.ExecuteUbergraph_ErrorDialogBP // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorDialogBP_C::ExecuteUbergraph_ErrorDialogBP(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "ExecuteUbergraph_ErrorDialogBP"); Params::ErrorDialogBP_C_ExecuteUbergraph_ErrorDialogBP Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function ErrorDialogBP.ErrorDialogBP_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_264_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorDialogBP_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_264_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_264_FortBaseButtonClicked__DelegateSignature"); Params::ErrorDialogBP_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_264_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ErrorDialogBP.ErrorDialogBP_C.OnNetworkError // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& NetworkErrorMessage (ConstParm, Parm, OutParm, ReferenceParm) void UErrorDialogBP_C::OnNetworkError(const class FText& NetworkErrorMessage) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "OnNetworkError"); Params::ErrorDialogBP_C_OnNetworkError Parms{}; Parms.NetworkErrorMessage = std::move(NetworkErrorMessage); UObject::ProcessEvent(Func, &Parms); } // Function ErrorDialogBP.ErrorDialogBP_C.PartyContextBasicError // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& Message (ConstParm, Parm, OutParm, ReferenceParm) // const class FString& ErrorCode (Parm, ZeroConstructor) void UErrorDialogBP_C::PartyContextBasicError(const class FText& Message, const class FString& ErrorCode) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "PartyContextBasicError"); Params::ErrorDialogBP_C_PartyContextBasicError Parms{}; Parms.Message = std::move(Message); Parms.ErrorCode = std::move(ErrorCode); UObject::ProcessEvent(Func, &Parms); } // Function ErrorDialogBP.ErrorDialogBP_C.OnRebuildDialog // (Event, Protected, BlueprintEvent) // Parameters: // int32 NewIndex (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorDialogBP_C::OnRebuildDialog(int32 NewIndex) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "OnRebuildDialog"); Params::ErrorDialogBP_C_OnRebuildDialog Parms{}; Parms.NewIndex = NewIndex; UObject::ProcessEvent(Func, &Parms); } // Function ErrorDialogBP.ErrorDialogBP_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UErrorDialogBP_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorDialogBP.ErrorDialogBP_C.BindDelegates // (Public, BlueprintCallable, BlueprintEvent) void UErrorDialogBP_C::BindDelegates() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "BindDelegates"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorDialogBP.ErrorDialogBP_C.Deactivate // (Public, BlueprintCallable, BlueprintEvent) void UErrorDialogBP_C::Deactivate() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "Deactivate"); UObject::ProcessEvent(Func, nullptr); } // Function ErrorDialogBP.ErrorDialogBP_C.OnHandleAction // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FEventReply* Result (Parm, OutParm) // bool* bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UErrorDialogBP_C::OnHandleAction(struct FEventReply* Result, bool* bPassThrough) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "OnHandleAction"); Params::ErrorDialogBP_C_OnHandleAction Parms{}; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = std::move(Parms.Result); if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } // Function ErrorDialogBP.ErrorDialogBP_C.KillErrorsDisplayed // (Public, BlueprintCallable, BlueprintEvent) void UErrorDialogBP_C::KillErrorsDisplayed() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ErrorDialogBP_C", "KillErrorsDisplayed"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)