#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ConfirmationWindow #include "Basic.hpp" #include "ConfirmationWindow_classes.hpp" #include "ConfirmationWindow_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function ConfirmationWindow.ConfirmationWindow_C.ExecuteUbergraph_ConfirmationWindow // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UConfirmationWindow_C::ExecuteUbergraph_ConfirmationWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "ExecuteUbergraph_ConfirmationWindow"); Params::ConfirmationWindow_C_ExecuteUbergraph_ConfirmationWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function ConfirmationWindow.ConfirmationWindow_C.BndEvt__Button-Decline_K2Node_ComponentBoundEvent_951_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UConfirmationWindow_C::BndEvt__Button_Decline_K2Node_ComponentBoundEvent_951_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "BndEvt__Button-Decline_K2Node_ComponentBoundEvent_951_FortBaseButtonClicked__DelegateSignature"); Params::ConfirmationWindow_C_BndEvt__Button_Decline_K2Node_ComponentBoundEvent_951_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ConfirmationWindow.ConfirmationWindow_C.BndEvt__Button-Confirm_K2Node_ComponentBoundEvent_940_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UConfirmationWindow_C::BndEvt__Button_Confirm_K2Node_ComponentBoundEvent_940_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "BndEvt__Button-Confirm_K2Node_ComponentBoundEvent_940_FortBaseButtonClicked__DelegateSignature"); Params::ConfirmationWindow_C_BndEvt__Button_Confirm_K2Node_ComponentBoundEvent_940_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ConfirmationWindow.ConfirmationWindow_C.OnKill // (Event, Protected, BlueprintEvent) void UConfirmationWindow_C::OnKill() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "OnKill"); UObject::ProcessEvent(Func, nullptr); } // Function ConfirmationWindow.ConfirmationWindow_C.OnShow // (Event, Protected, BlueprintEvent) void UConfirmationWindow_C::OnShow() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "OnShow"); UObject::ProcessEvent(Func, nullptr); } // Function ConfirmationWindow.ConfirmationWindow_C.UpdateButton // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UButtonIconText_C* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // const class FText& TEXT (Parm) void UConfirmationWindow_C::UpdateButton(class UButtonIconText_C* Button, const class FText& TEXT) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "UpdateButton"); Params::ConfirmationWindow_C_UpdateButton Parms{}; Parms.Button = Button; Parms.TEXT = std::move(TEXT); UObject::ProcessEvent(Func, &Parms); } // Function ConfirmationWindow.ConfirmationWindow_C.UpdateTimer // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // float Display_Time (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UConfirmationWindow_C::UpdateTimer(float Display_Time) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "UpdateTimer"); Params::ConfirmationWindow_C_UpdateTimer Parms{}; Parms.Display_Time = Display_Time; UObject::ProcessEvent(Func, &Parms); } // Function ConfirmationWindow.ConfirmationWindow_C.HandleTimedOut // (Public, BlueprintCallable, BlueprintEvent) void UConfirmationWindow_C::HandleTimedOut() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "HandleTimedOut"); UObject::ProcessEvent(Func, nullptr); } // Function ConfirmationWindow.ConfirmationWindow_C.OnHandleAction // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FEventReply* Result (Parm, OutParm) // bool* bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UConfirmationWindow_C::OnHandleAction(struct FEventReply* Result, bool* bPassThrough) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ConfirmationWindow_C", "OnHandleAction"); Params::ConfirmationWindow_C_OnHandleAction Parms{}; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = std::move(Parms.Result); if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } } #pragma pack(pop)