#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: CombatManager #include "Basic.hpp" #include "CombatManager_classes.hpp" #pragma pack(push, 0x4) namespace SDK { // Function CombatManager.CombatManager_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void ACombatManager_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("CombatManager_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)