#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: B_Base_Deco_Preview #include "Basic.hpp" #include "B_Base_Deco_Preview_classes.hpp" #include "B_Base_Deco_Preview_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function B_Base_Deco_Preview.B_Base_Deco_Preview_C.ExecuteUbergraph_B_Base_Deco_Preview // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AB_Base_Deco_Preview_C::ExecuteUbergraph_B_Base_Deco_Preview(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Base_Deco_Preview_C", "ExecuteUbergraph_B_Base_Deco_Preview"); Params::B_Base_Deco_Preview_C_ExecuteUbergraph_B_Base_Deco_Preview Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function B_Base_Deco_Preview.B_Base_Deco_Preview_C.OnInitializeDecoPreview // (Event, Public, BlueprintEvent) // Parameters: // const class ABuildingActor* NewBuildingActor (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // const class UFortDecoItemDefinition* NewDecoItemDefinition (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AB_Base_Deco_Preview_C::OnInitializeDecoPreview(const class ABuildingActor* NewBuildingActor, const class UFortDecoItemDefinition* NewDecoItemDefinition) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Base_Deco_Preview_C", "OnInitializeDecoPreview"); Params::B_Base_Deco_Preview_C_OnInitializeDecoPreview Parms{}; Parms.NewBuildingActor = NewBuildingActor; Parms.NewDecoItemDefinition = NewDecoItemDefinition; UObject::ProcessEvent(Func, &Parms); } // Function B_Base_Deco_Preview.B_Base_Deco_Preview_C.OnUpdateVisuals // (Event, Public, BlueprintEvent) // Parameters: // float DeltaSeconds (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool bSafeToPlace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AB_Base_Deco_Preview_C::OnUpdateVisuals(float DeltaSeconds, bool bSafeToPlace) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Base_Deco_Preview_C", "OnUpdateVisuals"); Params::B_Base_Deco_Preview_C_OnUpdateVisuals Parms{}; Parms.DeltaSeconds = DeltaSeconds; Parms.bSafeToPlace = bSafeToPlace; UObject::ProcessEvent(Func, &Parms); } // Function B_Base_Deco_Preview.B_Base_Deco_Preview_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void AB_Base_Deco_Preview_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Base_Deco_Preview_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } // Function B_Base_Deco_Preview.B_Base_Deco_Preview_C.SetupMIDforMeshOverride // (Public, BlueprintCallable, BlueprintEvent) void AB_Base_Deco_Preview_C::SetupMIDforMeshOverride() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Base_Deco_Preview_C", "SetupMIDforMeshOverride"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)